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No Players Online

Nov 6, 2025 Action $14.99
N
No Players Online header

Profile updated

Action indie game No Players Online comes from developer beeswax-games and publisher black-lantern-collective. Its 2025 Steam release is listed at $14.99, with 576 reviews marked mixed and 0% positive.

Overview

No Players Online is a 2025 Action game developed by Beeswax Games and published by Black Lantern Collective. On Steam it has gathered 600 player reviews, 84% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $15. The pairing of developer Beeswax Games with publisher Black Lantern Collective is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 14,000 to 34,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, No Players Online can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

600

Positive

84%

Steam appid

2701800

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

14K to 34K

units (median: 24K)

≈ $123K to $288K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

14K median 34K
+ How is this calculated?
600 reviews × NB(40) = 24,000 median units
Factor Adjustment
base +50
year_2025 -10
price_$15 0
positive_84% 0
final NB 40

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for No Players Online at roughly 14,000 to 34,000 copies, with a median around 24,000, derived from its 600 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $205K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $11.24

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $11.24 to $14.99. The tracked-window low was $11.24 on 2026-07-17.

$9 $13 $16 07-1507-1607-1807-1907-2107-22 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $11.24 2026-07-18: $11.24 2026-07-19: $11.24 2026-07-20: $11.24 2026-07-21: $11.24 2026-07-22: $11.24 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $11.24 (tracked-window low) 2026-07-18: $11.24 (tracked-window low) 2026-07-19: $11.24 (tracked-window low) 2026-07-20: $11.24 (tracked-window low) 2026-07-21: $11.24 (tracked-window low) 2026-07-22: $11.24 (tracked-window low) Tracked-window low: $11.24 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -25%
    $11.24 Buy
  • GOG.com
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-22 06:33 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureIndieSimulation

Frequently asked questions

How many copies has No Players Online sold?
indielist estimates No Players Online has sold between 14,400 and 33,600 units (median 24,000), derived from its 600 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed No Players Online?
No Players Online was developed by Beeswax Games and published by Black Lantern Collective.
Who published No Players Online?
No Players Online was published by Black Lantern Collective, developed by Beeswax Games. See Black Lantern Collective's full catalogue and submission status on indielist.
When was No Players Online released?
No Players Online was released in 2025.
How many reviews does No Players Online have on Steam?
No Players Online has 600 Steam reviews, of which 84% are positive.
Is No Players Online worth playing?
Steam players rate No Players Online 84% positive across 600 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like No Players Online can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Beeswax Games's other releases and Black Lantern Collective's wider catalog are one click away, letting developers benchmark where No Players Online sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same No Players Online page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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