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Not Monday Cafe

Jun 22, 2025 Casual $8.99
Developer Sunny Syrup Studio Publisher Flyhigh Works
N
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Casual indie game Not Monday Cafe launched in 2025 from developer sunny-syrup-studio and publisher Flyhigh Works. It has 507 Steam reviews marked mixed at 0% positive, with an initial budget price of $8.99.

Overview

Not Monday Cafe is a 2025 Casual game developed by Sunny Syrup Studio and published by Flyhigh Works. On Steam it has gathered 526 player reviews, 95% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on windows, and launched at $9. The pairing of developer Sunny Syrup Studio with publisher Flyhigh Works is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 9,000 to 22,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Not Monday Cafe can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

526

Positive

95%

Steam appid

3167540

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

9K to 22K

units (median: 16K)

≈ $49K to $113K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

9K median 22K
+ How is this calculated?
526 reviews × NB(30) = 15,780 median units
Factor Adjustment
base +50
year_2025 -10
price_$9 -5
positive_95% +10
genre_Casual -15
final NB 30

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Not Monday Cafe at roughly 9,000 to 22,000 copies, with a median around 16,000, derived from its 526 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $81K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $8.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $8.99 to $8.99. The tracked-window low was $8.99 on 2026-07-15.

$7 $9 $10 07-1507-1607-1807-1907-2107-22 2026-07-15: $8.99 2026-07-16: $8.99 2026-07-17: $8.99 2026-07-18: $8.99 2026-07-19: $8.99 2026-07-20: $8.99 2026-07-21: $8.99 2026-07-22: $8.99 2026-07-15: $8.99 (tracked-window low) 2026-07-16: $8.99 (tracked-window low) 2026-07-17: $8.99 (tracked-window low) 2026-07-18: $8.99 (tracked-window low) 2026-07-19: $8.99 (tracked-window low) 2026-07-20: $8.99 (tracked-window low) 2026-07-21: $8.99 (tracked-window low) 2026-07-22: $8.99 (tracked-window low) Tracked-window low: $8.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $8.99 Buy
  • Green Man Gaming
    $8.99 Buy
  • Humble Store
    $8.99 Buy
  • Fanatical -10%
    $9.02 Buy
  • GOG.com

Latest tracked store observations (2026-07-22 06:38 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieSimulation

Frequently asked questions

How many copies has Not Monday Cafe sold?
indielist estimates Not Monday Cafe has sold between 9,468 and 22,092 units (median 15,780), derived from its 526 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Not Monday Cafe?
Not Monday Cafe was developed by Sunny Syrup Studio and published by Flyhigh Works.
Who published Not Monday Cafe?
Not Monday Cafe was published by Flyhigh Works, developed by Sunny Syrup Studio. See Flyhigh Works's full catalogue and submission status on indielist.
When was Not Monday Cafe released?
Not Monday Cafe was released in 2025.
How many reviews does Not Monday Cafe have on Steam?
Not Monday Cafe has 526 Steam reviews, of which 95% are positive.
Is Not Monday Cafe worth playing?
Steam players rate Not Monday Cafe 95% positive across 526 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Not Monday Cafe can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Sunny Syrup Studio's other releases and Flyhigh Works's wider catalog are one click away, letting developers benchmark where Not Monday Cafe sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Not Monday Cafe page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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