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Onirism

Oct 23, 2025 Action $17.99
Developer Crimson Tales Publisher Shoreline Games
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Action indie game Onirism blends adventure, cute comedy, and a female protagonist focus. Released in 2025 by developer crimson-tales and publisher shoreline-games, it has 1,304 Steam reviews with 83% positive, mostly positive sentiment, and a $17.99 initial price.

Overview

Onirism is a 2025 Action game developed by Crimson Tales and published by Shoreline Games. On Steam it has gathered 1,370 player reviews, 83% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $18. The pairing of developer Crimson Tales with publisher Shoreline Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 33,000 to 77,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Onirism can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

1,370

Positive

83%

Steam appid

1057640

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

33K to 77K

units (median: 55K)

≈ $338K to $788K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

33K median 77K
+ How is this calculated?
1,370 reviews × NB(40) = 54,800 median units
Factor Adjustment
base +50
year_2025 -10
price_$18 0
positive_83% 0
final NB 40

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Onirism at roughly 33,000 to 77,000 copies, with a median around 55,000, derived from its 1,370 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $563K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $17.99

Across 14 observed UTC days from 2026-06-03 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $17.99 to $17.99. The tracked-window low was $17.99 on 2026-06-03.

$15 $17 $20 06-0306-0606-0807-1707-1907-22 2026-06-03: $17.99 2026-06-04: $17.99 2026-06-05: $17.99 2026-06-06: $17.99 2026-06-07: $17.99 2026-06-08: $17.99 2026-07-15: $17.99 2026-07-16: $17.99 2026-07-17: $17.99 2026-07-18: $17.99 2026-07-19: $17.99 2026-07-20: $17.99 2026-07-21: $17.99 2026-07-22: $17.99 2026-06-03: $17.99 (tracked-window low) 2026-06-04: $17.99 (tracked-window low) 2026-06-05: $17.99 (tracked-window low) 2026-06-06: $17.99 (tracked-window low) 2026-06-07: $17.99 (tracked-window low) 2026-06-08: $17.99 (tracked-window low) 2026-07-15: $17.99 (tracked-window low) 2026-07-16: $17.99 (tracked-window low) 2026-07-17: $17.99 (tracked-window low) 2026-07-18: $17.99 (tracked-window low) 2026-07-19: $17.99 (tracked-window low) 2026-07-20: $17.99 (tracked-window low) 2026-07-21: $17.99 (tracked-window low) 2026-07-22: $17.99 (tracked-window low) Tracked-window low: $17.99 on 2026-06-03

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $17.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 16:44 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

CuteFunnyAdventureActionFemale ProtagonistIndieEarly Access3D PlatformerThird-Person ShooterLocal Co-OpColorfulFamily FriendlyGreat SoundtrackShooterThird PersonPlatformerSingleplayerBoomer Shooter

Frequently asked questions

How many copies has Onirism sold?
indielist estimates Onirism has sold between 32,880 and 76,720 units (median 54,800), derived from its 1,370 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Onirism?
Onirism was developed by Crimson Tales and published by Shoreline Games.
Who published Onirism?
Onirism was published by Shoreline Games, developed by Crimson Tales. See Shoreline Games's full catalogue and submission status on indielist.
When was Onirism released?
Onirism was released in 2025.
How many reviews does Onirism have on Steam?
Onirism has 1,370 Steam reviews, of which 83% are positive.
Is Onirism worth playing?
Steam players rate Onirism 83% positive across 1,370 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Onirism can compare it on indielist against semantically similar Action titles such as A Hat in Time, Slime Rancher, Untitled Goose Game, Overcooked, ranked by shared tags and genre rather than by ad spend. On the developer side, Crimson Tales's other releases and Shoreline Games's wider catalog are one click away, letting developers benchmark where Onirism sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Onirism page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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