Profile updated
Indie game buyers evaluating Rising Star 2 have limited tag and engine signals: its primary genre is Indie, with no Steam tags listed. The 2020 release has 653 Steam reviews shown as 0% positive / mixed, a $19.99 initial price, and gilligames as both developer and publisher.
Overview
Rising Star 2 is a 2020 Indie game developed by Gilligames and published by Gilligames. On Steam it has gathered 662 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $20. The pairing of developer Gilligames with publisher Gilligames is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 30,000 to 70,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Rising Star 2 can be compared against similar Indie titles and benchmarked on review counts and estimated sales.
Reviews
662
Positive
94%
Steam appid
1235110
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.030K to 70K
units (median: 50K)
≈ $340K to $794K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2020 | +15 |
| price_$20 | 0 |
| positive_94% | +10 |
| final NB | 75 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Rising Star 2 at roughly 30,000 to 70,000 copies, with a median around 50,000, derived from its 662 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $567K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
8 observed days · window low $19.99Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-07-15.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$19.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-07-22 19:19 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
macwindows
Genres
IndieRPGSimulation
Frequently asked questions
- How many copies has Rising Star 2 sold?
- indielist estimates Rising Star 2 has sold between 29,790 and 69,510 units (median 49,650), derived from its 662 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Rising Star 2?
- Rising Star 2 was developed by Gilligames and published by Gilligames.
- Who published Rising Star 2?
- Rising Star 2 was published by Gilligames, developed by Gilligames. See Gilligames's full catalogue and submission status on indielist.
- When was Rising Star 2 released?
- Rising Star 2 was released in 2020.
- How many reviews does Rising Star 2 have on Steam?
- Rising Star 2 has 662 Steam reviews, of which 94% are positive.
- Is Rising Star 2 worth playing?
- Steam players rate Rising Star 2 94% positive across 662 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Rising Star 2 can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Gilligames's other releases and Gilligames's wider catalog are one click away, letting developers benchmark where Rising Star 2 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Rising Star 2 page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
You might also like
Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.
See more games like Rising Star 2 →
À lire aussi
-
The best simulation and automation indie games in 2026
8 min read
Automation games turn one idea — make a factory more efficient — into hundreds of hours of optimization. A data-backed guide to the best indie automation and simulation games of 2026 and the long-tail economics behind them.
-
The best city-builder and management indie games in 2026
8 min read
City-builders turn a few systems into hundreds of hours of optimization. A data-backed guide to the best indie management games of 2026, the survival-vs-classic split, and the genre economics behind them.