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Survivalist: Invisible Strain

Apr 25, 2025 Action $11.99
Developer Bob Publisher Ginormocorp Incorporated
S
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Action indie game Survivalist: Invisible Strain launched in 2025 with 4,278 Steam reviews and an 87% positive Very Positive rating. Developed by bob and published by ginormocorp-incorporated, it is priced at $11.99.

Overview

Survivalist: Invisible Strain is a 2025 Action game developed by Bob and published by Ginormocorp Incorporated. On Steam it has gathered 3,899 player reviews, 87% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $12. The pairing of developer Bob with publisher Ginormocorp Incorporated is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 117,000 to 273,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Survivalist: Invisible Strain can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

3,899

Positive

87%

Steam appid

1054510

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

117K to 273K

units (median: 195K)

≈ $801K to $1.9M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

117K median 273K
+ How is this calculated?
3,899 reviews × NB(50) = 194,950 median units
Factor Adjustment
base +50
year_2025 -10
price_$12 0
positive_87% +10
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Survivalist: Invisible Strain at roughly 117,000 to 273,000 copies, with a median around 195,000, derived from its 3,899 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.3M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

11 observed days · window low $6.59

Across 11 observed UTC days from 2026-06-09 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $6.59 to $11.99. The tracked-window low was $6.59 on 2026-06-09.

$5 $9 $13 06-0906-1107-1607-1807-2007-22 2026-06-09: $6.59 2026-06-10: $6.59 2026-06-11: $6.59 2026-07-15: $11.99 2026-07-16: $11.99 2026-07-17: $11.99 2026-07-18: $11.99 2026-07-19: $11.99 2026-07-20: $6.59 2026-07-21: $6.59 2026-07-22: $6.59 2026-06-09: $6.59 (tracked-window low) 2026-06-10: $6.59 (tracked-window low) 2026-06-11: $6.59 (tracked-window low) 2026-07-15: $11.99 2026-07-16: $11.99 2026-07-17: $11.99 2026-07-18: $11.99 2026-07-19: $11.99 2026-07-20: $6.59 (tracked-window low) 2026-07-21: $6.59 (tracked-window low) 2026-07-22: $6.59 (tracked-window low) Tracked-window low: $6.59 on 2026-06-09

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -45%
    $6.59 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 13:34 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureIndieRPGSimulationStrategy

Frequently asked questions

How many copies has Survivalist: Invisible Strain sold?
indielist estimates Survivalist: Invisible Strain has sold between 116,970 and 272,930 units (median 194,950), derived from its 3,899 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Survivalist: Invisible Strain?
Survivalist: Invisible Strain was developed by Bob and published by Ginormocorp Incorporated.
Who published Survivalist: Invisible Strain?
Survivalist: Invisible Strain was published by Ginormocorp Incorporated, developed by Bob. See Ginormocorp Incorporated's full catalogue and submission status on indielist.
When was Survivalist: Invisible Strain released?
Survivalist: Invisible Strain was released in 2025.
How many reviews does Survivalist: Invisible Strain have on Steam?
Survivalist: Invisible Strain has 3,899 Steam reviews, of which 87% are positive.
Is Survivalist: Invisible Strain worth playing?
Steam players rate Survivalist: Invisible Strain 87% positive across 3,899 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Survivalist: Invisible Strain can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Bob's other releases and Ginormocorp Incorporated's wider catalog are one click away, letting developers benchmark where Survivalist: Invisible Strain sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Survivalist: Invisible Strain page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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