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Templar Battleforce

Sep 21, 2015 Action $9.99
Developer Trese Brothers Publisher Trese Brothers
T
Templar Battleforce header

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Action indie game Templar Battleforce comes from Trese Brothers, listed as both developer and publisher. Released in 2015, it has 925 Steam reviews marked mixed and launched at a budget $9.99 price point.

Overview

Templar Battleforce is a 2015 Action game developed by Trese Brothers and published by Trese Brothers. On Steam it has gathered 929 player reviews, 93% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Trese Brothers with publisher Trese Brothers is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 47,000 to 111,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Templar Battleforce can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

929

Positive

93%

Steam appid

370020

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

47K to 111K

units (median: 79K)

≈ $270K to $631K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

47K median 111K
+ How is this calculated?
929 reviews × NB(85) = 78,965 median units
Factor Adjustment
base +50
year_2015 +30
price_$10 -5
positive_93% +10
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Templar Battleforce at roughly 47,000 to 111,000 copies, with a median around 79,000, derived from its 929 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $451K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $9.99

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-15.

$8 $9 $11 07-1507-1707-1807-2007-2107-24 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-24: $9.99 2026-07-15: $9.99 (tracked-window low) 2026-07-16: $9.99 (tracked-window low) 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) 2026-07-24: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 06:38 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

ActionIndieRPGStrategy

Frequently asked questions

How many copies has Templar Battleforce sold?
indielist estimates Templar Battleforce has sold between 47,379 and 110,551 units (median 78,965), derived from its 929 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Templar Battleforce?
Templar Battleforce was developed by Trese Brothers and published by Trese Brothers.
Who published Templar Battleforce?
Templar Battleforce was published by Trese Brothers, developed by Trese Brothers. See Trese Brothers's full catalogue and submission status on indielist.
When was Templar Battleforce released?
Templar Battleforce was released in 2015.
How many reviews does Templar Battleforce have on Steam?
Templar Battleforce has 929 Steam reviews, of which 93% are positive.
Is Templar Battleforce worth playing?
Steam players rate Templar Battleforce 93% positive across 929 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Templar Battleforce can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Trese Brothers's other releases and Trese Brothers's wider catalog are one click away, letting developers benchmark where Templar Battleforce sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Templar Battleforce page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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