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Welcome to the Game

Jun 15, 2016 Sexual Content $4.99
Developer Reflect Studios Publisher Reflect Studios
W
Welcome to the Game header

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Sexual Content indie game from Reflect Studios, with no listed tags or known engine. Released in 2016 and self-published under the reflect-studios slug, it has 2,285 Steam reviews marked mixed at 0% positive and launched at a $4.99 budget price.

Overview

Welcome to the Game is a 2016 Sexual Content game developed by Reflect Studios and published by Reflect Studios. On Steam it has gathered 2,305 player reviews, 85% of them positive, which counts as a mostly positive reception among indie titles in the Sexual Content category. The game is available on mac, windows, and launched at $5. The pairing of developer Reflect Studios with publisher Reflect Studios is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Sexual Content projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 83,000 to 194,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Welcome to the Game can be compared against similar Sexual Content titles and benchmarked on review counts and estimated sales.

Reviews

2,305

Positive

85%

Steam appid

485380

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

83K to 194K

units (median: 138K)

≈ $237K to $552K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

83K median 194K
+ How is this calculated?
2,305 reviews × NB(60) = 138,300 median units
Factor Adjustment
base +50
year_2016 +30
price_$5 -20
positive_85% 0
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Welcome to the Game at roughly 83,000 to 194,000 copies, with a median around 138,000, derived from its 2,305 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $394K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $4.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $4.99 to $4.99. The tracked-window low was $4.99 on 2026-07-15.

$3 $5 $6 07-1507-1607-1807-1907-2107-22 2026-07-15: $4.99 2026-07-16: $4.99 2026-07-17: $4.99 2026-07-18: $4.99 2026-07-19: $4.99 2026-07-20: $4.99 2026-07-21: $4.99 2026-07-22: $4.99 2026-07-15: $4.99 (tracked-window low) 2026-07-16: $4.99 (tracked-window low) 2026-07-17: $4.99 (tracked-window low) 2026-07-18: $4.99 (tracked-window low) 2026-07-19: $4.99 (tracked-window low) 2026-07-20: $4.99 (tracked-window low) 2026-07-21: $4.99 (tracked-window low) 2026-07-22: $4.99 (tracked-window low) Tracked-window low: $4.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 05:18 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

Sexual ContentNudityViolentGoreIndieSimulation

Frequently asked questions

How many copies has Welcome to the Game sold?
indielist estimates Welcome to the Game has sold between 82,980 and 193,620 units (median 138,300), derived from its 2,305 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Welcome to the Game?
Welcome to the Game was developed by Reflect Studios and published by Reflect Studios.
Who published Welcome to the Game?
Welcome to the Game was published by Reflect Studios, developed by Reflect Studios. See Reflect Studios's full catalogue and submission status on indielist.
When was Welcome to the Game released?
Welcome to the Game was released in 2016.
How many reviews does Welcome to the Game have on Steam?
Welcome to the Game has 2,305 Steam reviews, of which 85% are positive.
Is Welcome to the Game worth playing?
Steam players rate Welcome to the Game 85% positive across 2,305 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

indielist positions Welcome to the Game within the Sexual Content segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Reflect Studios's other releases and Reflect Studios's wider catalog are one click away, letting developers benchmark where Welcome to the Game sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Welcome to the Game page serves three audiences at once: players hunting their next Sexual Content game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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