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X-Morph: Defense

Aug 30, 2017 Action $19.99
Developer EXOR Studios Publisher EXOR Studios
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X-Morph: Defense header

Profile updated

Action indie game X-Morph: Defense launched in 2017 from EXOR Studios, with EXOR Studios also listed as publisher. It has 3,183 Steam reviews marked mixed and an initial price of $19.99; engine information is unknown.

Overview

X-Morph: Defense is a 2017 Action game developed by EXOR Studios and published by EXOR Studios. On Steam it has gathered 3,199 player reviews, 91% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $20. The pairing of developer EXOR Studios with publisher EXOR Studios is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 173,000 to 403,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, X-Morph: Defense can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

3,199

Positive

91%

Steam appid

408410

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

173K to 403K

units (median: 288K)

≈ $2.0M to $4.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

173K median 403K
+ How is this calculated?
3,199 reviews × NB(90) = 287,910 median units
Factor Adjustment
base +50
year_2017 +30
price_$20 0
positive_91% +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for X-Morph: Defense at roughly 173,000 to 403,000 copies, with a median around 288,000, derived from its 3,199 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $3.3M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $19.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-07-15.

$17 $19 $22 07-1507-1607-1807-1907-2107-22 2026-07-15: $19.99 2026-07-16: $19.99 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-07-15: $19.99 (tracked-window low) 2026-07-16: $19.99 (tracked-window low) 2026-07-17: $19.99 (tracked-window low) 2026-07-18: $19.99 (tracked-window low) 2026-07-19: $19.99 (tracked-window low) 2026-07-20: $19.99 (tracked-window low) 2026-07-21: $19.99 (tracked-window low) 2026-07-22: $19.99 (tracked-window low) Tracked-window low: $19.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Humble Store
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • GOG.com

Latest tracked store observations (2026-07-22 13:34 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndieStrategy

Frequently asked questions

How many copies has X-Morph: Defense sold?
indielist estimates X-Morph: Defense has sold between 172,746 and 403,074 units (median 287,910), derived from its 3,199 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed X-Morph: Defense?
X-Morph: Defense was developed by EXOR Studios and published by EXOR Studios.
Who published X-Morph: Defense?
X-Morph: Defense was published by EXOR Studios, developed by EXOR Studios. See EXOR Studios's full catalogue and submission status on indielist.
When was X-Morph: Defense released?
X-Morph: Defense was released in 2017.
How many reviews does X-Morph: Defense have on Steam?
X-Morph: Defense has 3,199 Steam reviews, of which 91% are positive.
Is X-Morph: Defense worth playing?
Steam players rate X-Morph: Defense 91% positive across 3,199 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like X-Morph: Defense can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, EXOR Studios's other releases and EXOR Studios's wider catalog are one click away, letting developers benchmark where X-Morph: Defense sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same X-Morph: Defense page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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