Profile updated
Adventure indie game 7 Days To Think About It launched in 2026, developed by mankind-games and published by vivion-lab. Its 73 Steam reviews are 93% positive, earning a Very Positive rating, while its $4.99 initial price places it in the budget category.
Overview
7 Days To Think About It is a 2026 Adventure game developed by Mankind Games and published by viviON Lab. It is tracked in indielist's catalog of indie Adventure titles alongside its developer and publisher relationships. The game is available on linux, mac, windows, and launched at $5. The pairing of developer Mankind Games with publisher viviON Lab is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist publishes a transparent, white-box sales estimate with the full Boxleiter factor breakdown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, 7 Days To Think About It can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.
Reviews
0
Positive
92%
Steam appid
3828980
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.00 to 0
units (median: 0)
≈ $0 to $0 modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2026 | -10 |
| price_$5 | -20 |
| positive_92% | +10 |
| genre_Adventure | +10 |
| final NB | 40 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
Sales estimates for 7 Days To Think About It are not yet available because its Steam review count is still being collected. indielist publishes a fully transparent, white-box Boxleiter-derived method rather than a single black-box number, so every estimate can be inspected factor by factor once review data lands.
Price history
13 observed days · window low $3.99Across 13 observed UTC days from 2026-07-26 to 2026-10-18, the daily lowest tracked USD price across stores ranged from $3.99 to $4.99. The tracked-window low was $3.99 on 2026-09-20.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$4.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-10-18 07:32 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxmacwindows
Genres
AdventureIndieSimulation
Frequently asked questions
- How many copies has 7 Days To Think About It sold?
- indielist estimates 7 Days To Think About It has sold between 0 and 0 units (median 0), derived from its 0 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed 7 Days To Think About It?
- 7 Days To Think About It was developed by Mankind Games and published by viviON Lab.
- Who published 7 Days To Think About It?
- 7 Days To Think About It was published by viviON Lab, developed by Mankind Games. See viviON Lab's full catalogue and submission status on indielist.
- When was 7 Days To Think About It released?
- 7 Days To Think About It was released in 2026.
Ecosystem
Players looking for games like 7 Days To Think About It can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Mankind Games's other releases and viviON Lab's wider catalog are one click away, letting developers benchmark where 7 Days To Think About It sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same 7 Days To Think About It page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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