A Game About Digging A Hole™
Profile updated
Digging-focused Adventure indie game from developer doublebee, published by rokaplay-select. Released in 2025, it has 19,474 Steam reviews with 90% positive sentiment, and its $4.99 initial price positions it as a budget release.
Overview
A Game About Digging A Hole™ is a 2025 Adventure game developed by DoubleBee and published by rokaplay select. On Steam it has gathered 18,752 player reviews, 89% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $5. The pairing of developer DoubleBee with publisher rokaplay select is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 450,000 to 1.1 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, A Game About Digging A Hole™ can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.
Reviews
18,752
Positive
89%
Steam appid
3244220
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.0450K to 1.1M
units (median: 750K)
≈ $1.3M to $3.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2025 | -10 |
| price_$5 | -20 |
| positive_89% | +10 |
| genre_Adventure | +10 |
| final NB | 40 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for A Game About Digging A Hole™ at roughly 450,000 to 1.1 million copies, with a median around 750,000, derived from its 18,752 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $2.1M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
50 observed days · window low $2.86Across 50 observed UTC days from 2026-06-10 to 2026-09-06, the daily lowest tracked USD price across stores ranged from $2.86 to $3.49. The tracked-window low was $2.86 on 2026-06-10.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Green Man Gaming -35%$3.24 Buy
- GOG.com -30%$3.49 Buy
- Steam reference$4.99 Buy
- Humble Store$4.99 Buy
- Fanatical -10%$5.21 Buy
Latest tracked store observations (2026-09-06 05:24 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Genres
AdventureIndie
Frequently asked questions
- How many copies has A Game About Digging A Hole™ sold?
- indielist estimates A Game About Digging A Hole™ has sold between 450,048 and 1,050,112 units (median 750,080), derived from its 18,752 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed A Game About Digging A Hole™?
- A Game About Digging A Hole™ was developed by DoubleBee and published by rokaplay select.
- Who published A Game About Digging A Hole™?
- A Game About Digging A Hole™ was published by rokaplay select, developed by DoubleBee. See rokaplay select's full catalogue and submission status on indielist.
- When was A Game About Digging A Hole™ released?
- A Game About Digging A Hole™ was released in 2025.
- How many reviews does A Game About Digging A Hole™ have on Steam?
- A Game About Digging A Hole™ has 18,752 Steam reviews, of which 89% are positive.
- Is A Game About Digging A Hole™ worth playing?
- Steam players rate A Game About Digging A Hole™ 89% positive across 18,752 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like A Game About Digging A Hole™ can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, DoubleBee's other releases and rokaplay select's wider catalog are one click away, letting developers benchmark where A Game About Digging A Hole™ sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same A Game About Digging A Hole™ page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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