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Abathor

Jul 25, 2024 Action $14.99
Developer Pow Pixel Games Publisher JanduSoft
A
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2D action platformer indie game Abathor uses pixel graphics and action-focused play. Released in 2024 by developer Pow Pixel Games and publisher JanduSoft, it has 310 Steam reviews listed as mixed, with an initial price of $14.99.

Overview

Abathor is a 2024 Action game developed by Pow Pixel Games and published by JanduSoft. On Steam it has gathered 329 player reviews, 91% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $15. The pairing of developer Pow Pixel Games with publisher JanduSoft is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 12,000 to 28,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Abathor can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

329

Positive

91%

Steam appid

2295610

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

12K to 28K

units (median: 20K)

≈ $101K to $237K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

12K median 28K
+ How is this calculated?
329 reviews × NB(60) = 19,740 median units
Factor Adjustment
base +50
year_2024 0
price_$15 0
positive_91% +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Abathor at roughly 12,000 to 28,000 copies, with a median around 20,000, derived from its 329 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $169K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $7.49

Across 15 observed UTC days from 2026-07-15 to 2026-09-07, the daily lowest tracked USD price across stores ranged from $7.49 to $14.99. The tracked-window low was $7.49 on 2026-07-15.

$6 $11 $16 07-1507-1807-2107-2708-1709-07 2026-07-15: $7.49 2026-07-16: $7.49 2026-07-17: $7.49 2026-07-18: $7.49 2026-07-19: $7.49 2026-07-20: $7.49 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-27: $14.99 2026-08-03: $14.99 2026-08-10: $14.99 2026-08-17: $14.99 2026-08-24: $14.99 2026-08-31: $14.99 2026-09-07: $14.99 2026-07-15: $7.49 (tracked-window low) 2026-07-16: $7.49 (tracked-window low) 2026-07-17: $7.49 (tracked-window low) 2026-07-18: $7.49 (tracked-window low) 2026-07-19: $7.49 (tracked-window low) 2026-07-20: $7.49 (tracked-window low) 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-27: $14.99 2026-08-03: $14.99 2026-08-10: $14.99 2026-08-17: $14.99 2026-08-24: $14.99 2026-08-31: $14.99 2026-09-07: $14.99 Tracked-window low: $7.49 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-07 05:49 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

PlatformerPixel Graphics2DActionIndieRetroDifficultSide ScrollerAdventureSouls-like2D PlatformerMultiplayerCo-opLocal Co-OpFunnyPrecision PlatformerSingleplayerOld SchoolHack and SlashLocal Multiplayer

Frequently asked questions

How many copies has Abathor sold?
indielist estimates Abathor has sold between 11,844 and 27,636 units (median 19,740), derived from its 329 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Abathor?
Abathor was developed by Pow Pixel Games and published by JanduSoft.
Who published Abathor?
Abathor was published by JanduSoft, developed by Pow Pixel Games. See JanduSoft's full catalogue and submission status on indielist.
When was Abathor released?
Abathor was released in 2024.
How many reviews does Abathor have on Steam?
Abathor has 329 Steam reviews, of which 91% are positive.
Is Abathor worth playing?
Steam players rate Abathor 91% positive across 329 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Abathor can compare it on indielist against semantically similar Action titles such as Cuphead, Broforce, PICO PARK, Shovel Knight: Treasure Trove, ranked by shared tags and genre rather than by ad spend. On the developer side, Pow Pixel Games's other releases and JanduSoft's wider catalog are one click away, letting developers benchmark where Abathor sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Abathor page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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