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Abyss Runner is an action-adventure indie game scheduled for a 2026 release. Steam reviews are currently insufficient to compute a rating. The developer and publisher attribution has not yet been imported.
Overview
Abyss Runner is a 2026 Action game developed by Asuwawagami and published by Tensei Games. On Steam it has gathered 129 player reviews, 95% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $7. The pairing of developer Asuwawagami with publisher Tensei Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 3,000 to 8,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Abyss Runner can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
129
Positive
95%
Steam appid
3779380
Engine
n/a
Sales estimate
vv1.03K to 8K
units (median: 6K)
≈ $14K to $32K net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for Abyss Runner at roughly 3,000 to 8,000 copies, with a median around 6,000, derived from its 129 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $23K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $3.88Over the last 90 days the price ranged from $3.88 to $6.99, averaging $6.33 across 3 discount windows, with a historical low of $3.88 on 2026-03-13.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference$6.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has Abyss Runner sold?
- indielist estimates Abyss Runner has sold between 3,483 and 8,127 units (median 5,805), derived from its 129 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Abyss Runner?
- Abyss Runner was developed by Asuwawagami and published by Tensei Games.
- When was Abyss Runner released?
- Abyss Runner was released in 2026.
- How many reviews does Abyss Runner have on Steam?
- Abyss Runner has 129 Steam reviews, of which 95% are positive.
Frequently asked questions
- How many copies has Abyss Runner sold?
- indielist estimates Abyss Runner has sold between 3,483 and 8,127 units (median 5,805), derived from its 129 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Abyss Runner?
- Abyss Runner was developed by Asuwawagami and published by Tensei Games.
- When was Abyss Runner released?
- Abyss Runner was released in 2026.
- How many reviews does Abyss Runner have on Steam?
- Abyss Runner has 129 Steam reviews, of which 95% are positive.
Ecosystem
indielist positions Abyss Runner within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Asuwawagami's other releases and Tensei Games's wider catalog are one click away, letting developers benchmark where Abyss Runner sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Abyss Runner page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.