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AI Learns To Drive

Aug 20, 2026 Indie $7.49
A
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Driving-focused indie game AI Learns To Drive comes from activationfunction, which is listed as both developer and publisher. Released in 2025 on Steam, it has 185 reviews marked 0% positive/mixed and an initial budget price of $7.49.

Overview

AI Learns To Drive is a 2026 Indie game developed by ActivationFunction and published by ActivationFunction. On Steam it has gathered 193 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $7. The pairing of developer ActivationFunction with publisher ActivationFunction is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 5,000 to 12,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, AI Learns To Drive can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

193

Positive

96%

Steam appid

3312030

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

5K to 12K

units (median: 9K)

≈ $22K to $52K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

5K median 12K
+ How is this calculated?
193 reviews × NB(45) = 8,685 median units
Factor Adjustment
base +50
year_2026 -10
price_$7 -5
positive_96% +10
final NB 45

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for AI Learns To Drive at roughly 5,000 to 12,000 copies, with a median around 9,000, derived from its 193 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $37K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

5 observed days · window low $5.99

Across 5 observed UTC days from 2026-08-04 to 2026-09-01, the daily lowest tracked USD price across stores ranged from $5.99 to $7.49. The tracked-window low was $5.99 on 2026-08-25.

$4 $6 $8 08-0408-1108-1808-2509-01 2026-08-04: $7.49 2026-08-11: $7.49 2026-08-18: $7.49 2026-08-25: $5.99 2026-09-01: $5.99 2026-08-04: $7.49 2026-08-11: $7.49 2026-08-18: $7.49 2026-08-25: $5.99 (tracked-window low) 2026-09-01: $5.99 (tracked-window low) Tracked-window low: $5.99 on 2026-08-25

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -20%
    $5.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-01 05:14 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieRacingSimulation

Frequently asked questions

How many copies has AI Learns To Drive sold?
indielist estimates AI Learns To Drive has sold between 5,211 and 12,159 units (median 8,685), derived from its 193 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed AI Learns To Drive?
AI Learns To Drive was developed by ActivationFunction and published by ActivationFunction.
Who published AI Learns To Drive?
AI Learns To Drive was published by ActivationFunction, developed by ActivationFunction. See ActivationFunction's full catalogue and submission status on indielist.
When was AI Learns To Drive released?
AI Learns To Drive was released in 2026.
How many reviews does AI Learns To Drive have on Steam?
AI Learns To Drive has 193 Steam reviews, of which 96% are positive.
Is AI Learns To Drive worth playing?
Steam players rate AI Learns To Drive 96% positive across 193 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like AI Learns To Drive can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, ActivationFunction's other releases and ActivationFunction's wider catalog are one click away, letting developers benchmark where AI Learns To Drive sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same AI Learns To Drive page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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