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Arcane Merchant

Jun 1, 2026 Casual $14.99
Developer Findie Studios Publisher Findie Studios
A
Arcane Merchant header

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A casual indie game from Findie Studios, Arcane Merchant launched in 2026 with self-publishing by the same studio. It has 253 Steam reviews at 85% positive, a modest but mostly positive signal, and an initial price of $14.99.

Overview

Arcane Merchant is a 2026 Casual game developed by Findie Studios and published by Findie Studios. On Steam it has gathered 276 player reviews, 85% of them positive, which counts as a mostly positive reception among indie titles in the Casual category. The game is available on windows, and launched at $15. The pairing of developer Findie Studios with publisher Findie Studios is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 4,000 to 10,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Arcane Merchant can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

276

Positive

85%

Steam appid

4086760

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

4K to 10K

units (median: 7K)

≈ $35K to $83K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

4K median 10K
+ How is this calculated?
276 reviews × NB(25) = 6,900 median units
Factor Adjustment
base +50
year_2026 -10
price_$15 0
positive_85% 0
genre_Casual -15
final NB 25

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Arcane Merchant at roughly 4,000 to 10,000 copies, with a median around 7,000, derived from its 276 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $59K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $11.99

Across 14 observed UTC days from 2026-07-15 to 2026-09-03, the daily lowest tracked USD price across stores ranged from $11.99 to $14.99. The tracked-window low was $11.99 on 2026-07-30.

$10 $13 $16 07-1507-1807-2007-3008-1309-03 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-30: $11.99 2026-08-06: $11.99 2026-08-13: $14.99 2026-08-20: $14.99 2026-08-27: $14.99 2026-09-03: $14.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-30: $11.99 (tracked-window low) 2026-08-06: $11.99 (tracked-window low) 2026-08-13: $14.99 2026-08-20: $14.99 2026-08-27: $14.99 2026-09-03: $14.99 Tracked-window low: $11.99 on 2026-07-30

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-03 07:37 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieSimulation

Frequently asked questions

How many copies has Arcane Merchant sold?
indielist estimates Arcane Merchant has sold between 4,140 and 9,660 units (median 6,900), derived from its 276 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Arcane Merchant?
Arcane Merchant was developed by Findie Studios and published by Findie Studios.
Who published Arcane Merchant?
Arcane Merchant was published by Findie Studios, developed by Findie Studios. See Findie Studios's full catalogue and submission status on indielist.
When was Arcane Merchant released?
Arcane Merchant was released in 2026.
How many reviews does Arcane Merchant have on Steam?
Arcane Merchant has 276 Steam reviews, of which 85% are positive.
Is Arcane Merchant worth playing?
Steam players rate Arcane Merchant 85% positive across 276 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Arcane Merchant can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Findie Studios's other releases and Findie Studios's wider catalog are one click away, letting developers benchmark where Arcane Merchant sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Arcane Merchant page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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