Asgard's Fall — Viking Survivors
Profile updated
Action indie game Asgard's Fall — Viking Survivors launched in 2025 from developer soulpotion and publisher Assemble Entertainment. It has 1,172 Steam reviews marked mixed and a budget initial price of $6.99.
Overview
Asgard's Fall — Viking Survivors is a 2025 Action game developed by Soulpotion and published by Assemble Entertainment. On Steam it has gathered 1,188 player reviews, 82% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $7. The pairing of developer Soulpotion with publisher Assemble Entertainment is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 25,000 to 58,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Asgard's Fall — Viking Survivors can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
1,188
Positive
82%
Steam appid
2780710
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.025K to 58K
units (median: 42K)
≈ $100K to $232K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2025 | -10 |
| price_$7 | -5 |
| positive_82% | 0 |
| final NB | 35 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Asgard's Fall — Viking Survivors at roughly 25,000 to 58,000 copies, with a median around 42,000, derived from its 1,188 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $166K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
9 observed days · window low $4.19Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $4.19 to $6.99. The tracked-window low was $4.19 on 2026-07-16.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference -40%$4.19 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-07-24 06:58 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has Asgard's Fall — Viking Survivors sold?
- indielist estimates Asgard's Fall — Viking Survivors has sold between 24,948 and 58,212 units (median 41,580), derived from its 1,188 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Asgard's Fall — Viking Survivors?
- Asgard's Fall — Viking Survivors was developed by Soulpotion and published by Assemble Entertainment.
- Who published Asgard's Fall — Viking Survivors?
- Asgard's Fall — Viking Survivors was published by Assemble Entertainment, developed by Soulpotion. See Assemble Entertainment's full catalogue and submission status on indielist.
- When was Asgard's Fall — Viking Survivors released?
- Asgard's Fall — Viking Survivors was released in 2025.
- How many reviews does Asgard's Fall — Viking Survivors have on Steam?
- Asgard's Fall — Viking Survivors has 1,188 Steam reviews, of which 82% are positive.
- Is Asgard's Fall — Viking Survivors worth playing?
- Steam players rate Asgard's Fall — Viking Survivors 82% positive across 1,188 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Asgard's Fall — Viking Survivors can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Soulpotion's other releases and Assemble Entertainment's wider catalog are one click away, letting developers benchmark where Asgard's Fall — Viking Survivors sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Asgard's Fall — Viking Survivors page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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