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AudioSurf

Feb 15, 2008 Indie $9.99
Developer Dylan Fitterer self-published
A
AudioSurf header

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As an indie game with an initial price of $9.99, AudioSurf falls within the under-$10 budget range. Released in 2008, it was developed and self-published by dylan-fitterer and has 8,904 Steam reviews, listed as mixed with 0% positive.

Overview

AudioSurf is a 2008 Indie game developed by Dylan Fitterer, who self-published it. On Steam it has gathered 8,909 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $10. As a self-published Indie project, AudioSurf sits among the independent releases indielist tracks where the developer Dylan Fitterer retained both creative and commercial control, a path many indie studios weigh against signing with a publisher. indielist's white-box method estimates its lifetime sales at roughly 454,000 to 1.1 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, AudioSurf can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

8,909

Positive

96%

Steam appid

12900

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

454K to 1.1M

units (median: 757K)

≈ $2.6M to $6.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

454K median 1.1M
+ How is this calculated?
8,909 reviews × NB(85) = 757,265 median units
Factor Adjustment
base +50
year_2008 +30
price_$10 -5
positive_96% +10
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for AudioSurf at roughly 454,000 to 1.1 million copies, with a median around 757,000, derived from its 8,909 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $4.3M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

3 observed days · window low $2.49

Across 3 observed UTC days from 2026-10-03 to 2026-10-17, the daily lowest tracked USD price across stores ranged from $2.49 to $9.99. The tracked-window low was $2.49 on 2026-10-03.

$1 $6 $11 10-0310-1010-17 2026-10-03: $2.49 2026-10-10: $9.99 2026-10-17: $9.99 2026-10-03: $2.49 (tracked-window low) 2026-10-10: $9.99 2026-10-17: $9.99 Tracked-window low: $2.49 on 2026-10-03

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-10-17 05:25 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

Indie

Frequently asked questions

How many copies has AudioSurf sold?
indielist estimates AudioSurf has sold between 454,359 and 1,060,171 units (median 757,265), derived from its 8,909 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed AudioSurf?
AudioSurf was developed by Dylan Fitterer and is self-published.
When was AudioSurf released?
AudioSurf was released in 2008.
How many reviews does AudioSurf have on Steam?
AudioSurf has 8,909 Steam reviews, of which 96% are positive.
Is AudioSurf worth playing?
Steam players rate AudioSurf 96% positive across 8,909 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like AudioSurf can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Dylan Fitterer's other releases are one click away, letting players and analysts see where AudioSurf sits among the studio's body of work without a publisher in the loop. Because indielist maps studios, publishers, games, and funding into one connected graph, the same AudioSurf page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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