Skip to content
indielist (beta)

Awareness Rooms

Jun 16, 2016 Adventure $4.99
Developer GAME NA KIBUN Publisher PLAYISM
A
Awareness Rooms header

Profile updated

Adventure indie game Awareness Rooms is a budget pick from developer game-na-kibun, published by PLAYISM in 2016. It has 569 Steam reviews with 82% positive, suggesting a modestly reviewed but well-liked hidden gem at a $4.99 initial price.

Overview

Awareness Rooms is a 2016 Adventure game developed by GAME NA KIBUN and published by PLAYISM. On Steam it has gathered 551 player reviews, 82% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on mac, windows, and launched at $5. The pairing of developer GAME NA KIBUN with publisher PLAYISM is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 23,000 to 54,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Awareness Rooms can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

551

Positive

82%

Steam appid

453290

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

23K to 54K

units (median: 39K)

≈ $66K to $154K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

23K median 54K
+ How is this calculated?
551 reviews × NB(70) = 38,570 median units
Factor Adjustment
base +50
year_2016 +30
price_$5 -20
positive_82% 0
genre_Adventure +10
final NB 70

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Awareness Rooms at roughly 23,000 to 54,000 copies, with a median around 39,000, derived from its 551 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $110K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

12 observed days · window low $0.99

Across 12 observed UTC days from 2026-07-17 to 2026-09-02, the daily lowest tracked USD price across stores ranged from $0.99 to $4.99. The tracked-window low was $0.99 on 2026-07-29.

$0 $3 $6 07-1707-1907-2108-0508-1909-02 2026-07-17: $4.99 2026-07-18: $4.99 2026-07-19: $4.99 2026-07-20: $4.99 2026-07-21: $4.99 2026-07-22: $4.99 2026-07-29: $0.99 2026-08-05: $0.99 2026-08-12: $4.99 2026-08-19: $4.99 2026-08-26: $4.99 2026-09-02: $4.99 2026-07-17: $4.99 2026-07-18: $4.99 2026-07-19: $4.99 2026-07-20: $4.99 2026-07-21: $4.99 2026-07-22: $4.99 2026-07-29: $0.99 (tracked-window low) 2026-08-05: $0.99 (tracked-window low) 2026-08-12: $4.99 2026-08-19: $4.99 2026-08-26: $4.99 2026-09-02: $4.99 Tracked-window low: $0.99 on 2026-07-29

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-02 05:28 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

AdventureIndie

Frequently asked questions

How many copies has Awareness Rooms sold?
indielist estimates Awareness Rooms has sold between 23,142 and 53,998 units (median 38,570), derived from its 551 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Awareness Rooms?
Awareness Rooms was developed by GAME NA KIBUN and published by PLAYISM.
Who published Awareness Rooms?
Awareness Rooms was published by PLAYISM, developed by GAME NA KIBUN. See PLAYISM's full catalogue and submission status on indielist.
When was Awareness Rooms released?
Awareness Rooms was released in 2016.
How many reviews does Awareness Rooms have on Steam?
Awareness Rooms has 551 Steam reviews, of which 82% are positive.
Is Awareness Rooms worth playing?
Steam players rate Awareness Rooms 82% positive across 551 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Awareness Rooms can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, GAME NA KIBUN's other releases and PLAYISM's wider catalog are one click away, letting developers benchmark where Awareness Rooms sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Awareness Rooms page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

You might also like

Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.

See more games like Awareness Rooms →

Related reading