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BACKROOMS: APPREHENSION

Aug 14, 2025 Action $2.99
Developer DMNT Interactive Publisher DMNT Interactive
B
BACKROOMS: APPREHENSION header

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Action indie game BACKROOMS: APPREHENSION comes from dmnt-interactive, which is also listed as publisher. It launched in 2025 at a $2.99 initial price and has 1,091 Steam reviews marked mixed with 0% positive in the provided data.

Overview

BACKROOMS: APPREHENSION is a 2025 Action game developed by DMNT Interactive and published by DMNT Interactive. On Steam it has gathered 1,265 player reviews, 84% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $3. The pairing of developer DMNT Interactive with publisher DMNT Interactive is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 15,000 to 35,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, BACKROOMS: APPREHENSION can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

1,265

Positive

84%

Steam appid

2234150

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

15K to 35K

units (median: 25K)

≈ $26K to $60K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

15K median 35K
+ How is this calculated?
1,265 reviews × NB(20) = 25,300 median units
Factor Adjustment
base +50
year_2025 -10
price_$3 -20
positive_84% 0
final NB 20

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for BACKROOMS: APPREHENSION at roughly 15,000 to 35,000 copies, with a median around 25,000, derived from its 1,265 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $43K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $1.49

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $1.49 to $2.99. The tracked-window low was $1.49 on 2026-07-15.

$0 $2 $4 07-1507-1607-1807-1907-2107-22 2026-07-15: $1.49 2026-07-16: $1.49 2026-07-17: $2.99 2026-07-18: $2.99 2026-07-19: $2.99 2026-07-20: $2.99 2026-07-21: $2.99 2026-07-22: $2.99 2026-07-15: $1.49 (tracked-window low) 2026-07-16: $1.49 (tracked-window low) 2026-07-17: $2.99 2026-07-18: $2.99 2026-07-19: $2.99 2026-07-20: $2.99 2026-07-21: $2.99 2026-07-22: $2.99 Tracked-window low: $1.49 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $2.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 16:19 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureIndie

Frequently asked questions

How many copies has BACKROOMS: APPREHENSION sold?
indielist estimates BACKROOMS: APPREHENSION has sold between 15,180 and 35,420 units (median 25,300), derived from its 1,265 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed BACKROOMS: APPREHENSION?
BACKROOMS: APPREHENSION was developed by DMNT Interactive and published by DMNT Interactive.
Who published BACKROOMS: APPREHENSION?
BACKROOMS: APPREHENSION was published by DMNT Interactive, developed by DMNT Interactive. See DMNT Interactive's full catalogue and submission status on indielist.
When was BACKROOMS: APPREHENSION released?
BACKROOMS: APPREHENSION was released in 2025.
How many reviews does BACKROOMS: APPREHENSION have on Steam?
BACKROOMS: APPREHENSION has 1,265 Steam reviews, of which 84% are positive.
Is BACKROOMS: APPREHENSION worth playing?
Steam players rate BACKROOMS: APPREHENSION 84% positive across 1,265 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like BACKROOMS: APPREHENSION can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, DMNT Interactive's other releases and DMNT Interactive's wider catalog are one click away, letting developers benchmark where BACKROOMS: APPREHENSION sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same BACKROOMS: APPREHENSION page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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