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Basketball Club Story

Apr 9, 2023 Casual $8.99
Developer Kairosoft Co.,Ltd Publisher Kairosoft Co.,Ltd
B
Basketball Club Story header

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Casual basketball-themed indie game from Kairosoft Co., Ltd., with the same company listed as developer and publisher. Released in 2023, it has 176 Steam reviews marked mixed at 0% positive and launched at a budget $8.99 price.

Overview

Basketball Club Story is a 2023 Casual game developed by Kairosoft Co.,Ltd and published by Kairosoft Co.,Ltd. On Steam it has gathered 182 player reviews, 75% of them positive, which counts as a mostly positive reception among indie titles in the Casual category. The game is available on windows, and launched at $9. The pairing of developer Kairosoft Co.,Ltd with publisher Kairosoft Co.,Ltd is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 3,000 to 8,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Basketball Club Story can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

182

Positive

75%

Steam appid

2102490

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

3K to 8K

units (median: 5K)

≈ $17K to $39K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

3K median 8K
+ How is this calculated?
182 reviews × NB(30) = 5,460 median units
Factor Adjustment
base +50
year_2023 0
price_$9 -5
positive_75% 0
genre_Casual -15
final NB 30

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Basketball Club Story at roughly 3,000 to 8,000 copies, with a median around 5,000, derived from its 182 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $28K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

4 observed days · window low $8.99

Across 4 observed UTC days from 2026-08-16 to 2026-09-06, the daily lowest tracked USD price across stores ranged from $8.99 to $8.99. The tracked-window low was $8.99 on 2026-08-16.

$7 $9 $10 08-1608-2308-3009-06 2026-08-16: $8.99 2026-08-23: $8.99 2026-08-30: $8.99 2026-09-06: $8.99 2026-08-16: $8.99 (tracked-window low) 2026-08-23: $8.99 (tracked-window low) 2026-08-30: $8.99 (tracked-window low) 2026-09-06: $8.99 (tracked-window low) Tracked-window low: $8.99 on 2026-08-16

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $8.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-06 07:03 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieSimulationSportsStrategy

Frequently asked questions

How many copies has Basketball Club Story sold?
indielist estimates Basketball Club Story has sold between 3,276 and 7,644 units (median 5,460), derived from its 182 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Basketball Club Story?
Basketball Club Story was developed by Kairosoft Co.,Ltd and published by Kairosoft Co.,Ltd.
Who published Basketball Club Story?
Basketball Club Story was published by Kairosoft Co.,Ltd, developed by Kairosoft Co.,Ltd. See Kairosoft Co.,Ltd's full catalogue and submission status on indielist.
When was Basketball Club Story released?
Basketball Club Story was released in 2023.
How many reviews does Basketball Club Story have on Steam?
Basketball Club Story has 182 Steam reviews, of which 75% are positive.
Is Basketball Club Story worth playing?
Steam players rate Basketball Club Story 75% positive across 182 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Basketball Club Story can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Kairosoft Co.,Ltd's other releases and Kairosoft Co.,Ltd's wider catalog are one click away, letting developers benchmark where Basketball Club Story sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Basketball Club Story page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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