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Big Dig is a casual indie game released in 2026, with an initial price of $7.99 placing it in the budget range. Self-published by dan-schumacher, it has 187 Steam reviews; the supplied figures list 0% positive alongside a mixed rating, an inconsistency worth noting.
Overview
Big Dig is a 2026 Casual game developed by Dan Schumacher and published by Dan Schumacher. On Steam it has gathered 187 player reviews to date. The game is available on mac, windows, and launched at $8. The pairing of developer Dan Schumacher with publisher Dan Schumacher is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 2,000 to 5,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Big Dig can be compared against similar Casual titles and benchmarked on review counts and estimated sales.
Reviews
187
Positive
Unknown
Steam appid
4304900
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.02K to 5K
units (median: 4K)
≈ $10K to $24K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2026 | -10 |
| price_$8 | -5 |
| positive_80% | 0 |
| genre_Casual | -15 |
| final NB | 20 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Big Dig at roughly 2,000 to 5,000 copies, with a median around 4,000, derived from its 187 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $17K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
No tracked store price observations are available for this game in the last 90 days.
Where to buy
Affiliate disclosure- Steam reference
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
No tracked store price observation is available yet; links go straight to each store. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
macwindows
Frequently asked questions
- How many copies has Big Dig sold?
- indielist estimates Big Dig has sold between 2,244 and 5,236 units (median 3,740), derived from its 187 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Big Dig?
- Big Dig was developed by Dan Schumacher and published by Dan Schumacher.
- Who published Big Dig?
- Big Dig was published by Dan Schumacher, developed by Dan Schumacher. See Dan Schumacher's full catalogue and submission status on indielist.
- When was Big Dig released?
- Big Dig was released in 2026.
- How many reviews does Big Dig have on Steam?
- Big Dig has 187 Steam reviews.
Ecosystem
Players looking for games like Big Dig can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Dan Schumacher's other releases and Dan Schumacher's wider catalog are one click away, letting developers benchmark where Big Dig sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Big Dig page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.
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