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Blood Lily Ghoststories

Sep 15, 2025 Adventure $2.99
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Adventure indie game Blood Lily Ghoststories launched in 2025 from developer and publisher sounding-stone. It has 101 Steam reviews with 93% positive sentiment and a budget $2.99 initial price, making it a low-cost option with very positive player feedback.

Overview

Blood Lily Ghoststories is a 2025 Adventure game developed by Sounding Stone / 老奉毊 and published by Sounding Stone / 老奉毊. On Steam it has gathered 107 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $3. The pairing of developer Sounding Stone / 老奉毊 with publisher Sounding Stone / 老奉毊 is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 3,000 to 6,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Blood Lily Ghoststories can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

107

Positive

92%

Steam appid

2367120

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

3K to 6K

units (median: 4K)

≈ $4K to $10K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

3K median 6K
+ How is this calculated?
107 reviews × NB(40) = 4,280 median units
Factor Adjustment
base +50
year_2025 -10
price_$3 -20
positive_92% +10
genre_Adventure +10
final NB 40

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Blood Lily Ghoststories at roughly 3,000 to 6,000 copies, with a median around 4,000, derived from its 107 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $7K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

7 observed days · window low $2.39

Across 7 observed UTC days from 2026-07-25 to 2026-09-05, the daily lowest tracked USD price across stores ranged from $2.39 to $2.99. The tracked-window low was $2.39 on 2026-08-01.

$1 $3 $4 07-2508-0108-0808-2208-2909-05 2026-07-25: $2.99 2026-08-01: $2.39 2026-08-08: $2.39 2026-08-15: $2.99 2026-08-22: $2.99 2026-08-29: $2.99 2026-09-05: $2.99 2026-07-25: $2.99 2026-08-01: $2.39 (tracked-window low) 2026-08-08: $2.39 (tracked-window low) 2026-08-15: $2.99 2026-08-22: $2.99 2026-08-29: $2.99 2026-09-05: $2.99 Tracked-window low: $2.39 on 2026-08-01

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $2.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-05 07:30 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureCasualIndie

Frequently asked questions

How many copies has Blood Lily Ghoststories sold?
indielist estimates Blood Lily Ghoststories has sold between 2,568 and 5,992 units (median 4,280), derived from its 107 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Blood Lily Ghoststories?
Blood Lily Ghoststories was developed by Sounding Stone / 老奉毊 and published by Sounding Stone / 老奉毊.
Who published Blood Lily Ghoststories?
Blood Lily Ghoststories was published by Sounding Stone / 老奉毊, developed by Sounding Stone / 老奉毊. See Sounding Stone / 老奉毊's full catalogue and submission status on indielist.
When was Blood Lily Ghoststories released?
Blood Lily Ghoststories was released in 2025.
How many reviews does Blood Lily Ghoststories have on Steam?
Blood Lily Ghoststories has 107 Steam reviews, of which 92% are positive.
Is Blood Lily Ghoststories worth playing?
Steam players rate Blood Lily Ghoststories 92% positive across 107 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Blood Lily Ghoststories can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Sounding Stone / 老奉毊's other releases and Sounding Stone / 老奉毊's wider catalog are one click away, letting developers benchmark where Blood Lily Ghoststories sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Blood Lily Ghoststories page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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