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Business Simulator 2026

Nov 10, 2025 Casual $11.99
Developer HOGO Games Publisher HOGO Games
B
Business Simulator 2026 header

Profile updated

Casual indie game focused on business simulation, with a straightforward genre signal for players searching management-themed play. Business Simulator 2026 launched in 2025 from hogo-games, which is both developer and publisher, and has 172 Steam reviews at 77% positive.

Overview

Business Simulator 2026 is a 2025 Casual game developed by HOGO Games and published by HOGO Games. On Steam it has gathered 176 player reviews, 76% of them positive, which counts as a mostly positive reception among indie titles in the Casual category. The game is available on windows, and launched at $12. The pairing of developer HOGO Games with publisher HOGO Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 3,000 to 6,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Business Simulator 2026 can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

176

Positive

76%

Steam appid

3098060

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

3K to 6K

units (median: 4K)

≈ $18K to $42K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

3K median 6K
+ How is this calculated?
176 reviews × NB(25) = 4,400 median units
Factor Adjustment
base +50
year_2025 -10
price_$12 0
positive_76% 0
genre_Casual -15
final NB 25

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Business Simulator 2026 at roughly 3,000 to 6,000 copies, with a median around 4,000, derived from its 176 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $30K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

7 observed days · window low $8.39

Across 7 observed UTC days from 2026-07-25 to 2026-09-05, the daily lowest tracked USD price across stores ranged from $8.39 to $11.99. The tracked-window low was $8.39 on 2026-07-25.

$7 $10 $13 07-2508-0108-0808-2208-2909-05 2026-07-25: $8.39 2026-08-01: $11.99 2026-08-08: $11.99 2026-08-15: $11.99 2026-08-22: $11.99 2026-08-29: $11.99 2026-09-05: $8.39 2026-07-25: $8.39 (tracked-window low) 2026-08-01: $11.99 2026-08-08: $11.99 2026-08-15: $11.99 2026-08-22: $11.99 2026-08-29: $11.99 2026-09-05: $8.39 (tracked-window low) Tracked-window low: $8.39 on 2026-07-25

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -30%
    $8.39 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-05 05:50 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieSimulationStrategyEarly Access

Frequently asked questions

How many copies has Business Simulator 2026 sold?
indielist estimates Business Simulator 2026 has sold between 2,640 and 6,160 units (median 4,400), derived from its 176 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Business Simulator 2026?
Business Simulator 2026 was developed by HOGO Games and published by HOGO Games.
Who published Business Simulator 2026?
Business Simulator 2026 was published by HOGO Games, developed by HOGO Games. See HOGO Games's full catalogue and submission status on indielist.
When was Business Simulator 2026 released?
Business Simulator 2026 was released in 2025.
How many reviews does Business Simulator 2026 have on Steam?
Business Simulator 2026 has 176 Steam reviews, of which 76% are positive.
Is Business Simulator 2026 worth playing?
Steam players rate Business Simulator 2026 76% positive across 176 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Business Simulator 2026 can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, HOGO Games's other releases and HOGO Games's wider catalog are one click away, letting developers benchmark where Business Simulator 2026 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Business Simulator 2026 page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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