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Cannon Brawl

Sep 19, 2014 Action $14.99
Developer Theresa Duringer Publisher Temple Gates Games
C
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Action indie game Cannon Brawl launched in 2014 from developer theresa-duringer and publisher Temple Gates Games. It has 796 Steam reviews with 92% positive ratings, a very positive signal for a modestly reviewed $14.99 release.

Overview

Cannon Brawl is a 2014 Action game developed by Theresa Duringer and published by Temple Gates Games. On Steam it has gathered 555 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer Theresa Duringer with publisher Temple Gates Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 30,000 to 70,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Cannon Brawl can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

555

Positive

92%

Steam appid

230860

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

30K to 70K

units (median: 50K)

≈ $257K to $599K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

30K median 70K
+ How is this calculated?
555 reviews × NB(90) = 49,950 median units
Factor Adjustment
base +50
year_2014 +30
price_$15 0
positive_92% +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Cannon Brawl at roughly 30,000 to 70,000 copies, with a median around 50,000, derived from its 555 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $428K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

13 observed days · window low $14.99

Across 13 observed UTC days from 2026-07-17 to 2026-09-05, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-17.

$12 $14 $16 07-1707-1907-2208-0108-2209-05 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-25: $14.99 2026-08-01: $14.99 2026-08-08: $14.99 2026-08-15: $14.99 2026-08-22: $14.99 2026-08-29: $14.99 2026-09-05: $14.99 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) 2026-07-25: $14.99 (tracked-window low) 2026-08-01: $14.99 (tracked-window low) 2026-08-08: $14.99 (tracked-window low) 2026-08-15: $14.99 (tracked-window low) 2026-08-22: $14.99 (tracked-window low) 2026-08-29: $14.99 (tracked-window low) 2026-09-05: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-05 06:35 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

ActionAdventureIndieStrategy

Frequently asked questions

How many copies has Cannon Brawl sold?
indielist estimates Cannon Brawl has sold between 29,970 and 69,930 units (median 49,950), derived from its 555 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Cannon Brawl?
Cannon Brawl was developed by Theresa Duringer and published by Temple Gates Games.
Who published Cannon Brawl?
Cannon Brawl was published by Temple Gates Games, developed by Theresa Duringer. See Temple Gates Games's full catalogue and submission status on indielist.
When was Cannon Brawl released?
Cannon Brawl was released in 2014.
How many reviews does Cannon Brawl have on Steam?
Cannon Brawl has 555 Steam reviews, of which 92% are positive.
Is Cannon Brawl worth playing?
Steam players rate Cannon Brawl 92% positive across 555 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Cannon Brawl can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, Theresa Duringer's other releases and Temple Gates Games's wider catalog are one click away, letting developers benchmark where Cannon Brawl sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Cannon Brawl page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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