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Canvas of Kings

Aug 3, 2023 Casual $18.99
Developer Hannes Breuer Publisher Hannes Breuer
C
Canvas of Kings header

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Casual indie game Canvas of Kings focuses on a lighter play angle rather than a tagged niche. It launched in 2023 from developer and publisher hannes-breuer, with 763 Steam reviews marked mixed at 0% positive and an initial price of $18.99.

Overview

Canvas of Kings is a 2023 Casual game developed by Hannes Breuer and published by Hannes Breuer. On Steam it has gathered 792 player reviews, 93% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $19. The pairing of developer Hannes Breuer with publisher Hannes Breuer is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 21,000 to 50,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Canvas of Kings can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

792

Positive

93%

Steam appid

2498570

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

21K to 50K

units (median: 36K)

≈ $232K to $541K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

21K median 50K
+ How is this calculated?
792 reviews × NB(45) = 35,640 median units
Factor Adjustment
base +50
year_2023 0
price_$19 0
positive_93% +10
genre_Casual -15
final NB 45

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Canvas of Kings at roughly 21,000 to 50,000 copies, with a median around 36,000, derived from its 792 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $387K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $18.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $18.99 to $18.99. The tracked-window low was $18.99 on 2026-07-15.

$16 $18 $21 07-1507-1607-1807-1907-2107-22 2026-07-15: $18.99 2026-07-16: $18.99 2026-07-17: $18.99 2026-07-18: $18.99 2026-07-19: $18.99 2026-07-20: $18.99 2026-07-21: $18.99 2026-07-22: $18.99 2026-07-15: $18.99 (tracked-window low) 2026-07-16: $18.99 (tracked-window low) 2026-07-17: $18.99 (tracked-window low) 2026-07-18: $18.99 (tracked-window low) 2026-07-19: $18.99 (tracked-window low) 2026-07-20: $18.99 (tracked-window low) 2026-07-21: $18.99 (tracked-window low) 2026-07-22: $18.99 (tracked-window low) Tracked-window low: $18.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $18.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 18:34 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

CasualIndieRPGEarly Access

Frequently asked questions

How many copies has Canvas of Kings sold?
indielist estimates Canvas of Kings has sold between 21,384 and 49,896 units (median 35,640), derived from its 792 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Canvas of Kings?
Canvas of Kings was developed by Hannes Breuer and published by Hannes Breuer.
Who published Canvas of Kings?
Canvas of Kings was published by Hannes Breuer, developed by Hannes Breuer. See Hannes Breuer's full catalogue and submission status on indielist.
When was Canvas of Kings released?
Canvas of Kings was released in 2023.
How many reviews does Canvas of Kings have on Steam?
Canvas of Kings has 792 Steam reviews, of which 93% are positive.
Is Canvas of Kings worth playing?
Steam players rate Canvas of Kings 93% positive across 792 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Canvas of Kings can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Hannes Breuer's other releases and Hannes Breuer's wider catalog are one click away, letting developers benchmark where Canvas of Kings sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Canvas of Kings page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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