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Capote

Aug 20, 2026 Casual $5.99
Developer Luski Game Studio Publisher CriticalLeap
C
Capote header

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Casual indie game Capote launched in 2025 from developer luski-game-studio and publisher criticalleap. It has 115 Steam reviews with 97% positive, an overwhelmingly positive rating, and a $5.99 budget price point.

Overview

Capote is a 2026 Casual game developed by Luski Game Studio and published by CriticalLeap. On Steam it has gathered 349 player reviews, 97% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Casual category. The game is available on windows, and launched at $6. The pairing of developer Luski Game Studio with publisher CriticalLeap is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 6,000 to 15,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Capote can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

349

Positive

97%

Steam appid

3345950

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

6K to 15K

units (median: 10K)

≈ $21K to $50K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

6K median 15K
+ How is this calculated?
349 reviews × NB(30) = 10,470 median units
Factor Adjustment
base +50
year_2026 -10
price_$6 -5
positive_97% +10
genre_Casual -15
final NB 30

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Capote at roughly 6,000 to 15,000 copies, with a median around 10,000, derived from its 349 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $36K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $4.19

Across 8 observed UTC days from 2026-07-23 to 2026-09-06, the daily lowest tracked USD price across stores ranged from $4.19 to $5.99. The tracked-window low was $4.19 on 2026-08-23.

$3 $5 $7 07-2307-2608-0908-1608-3009-06 2026-07-23: $4.34 2026-07-26: $4.32 2026-08-02: $4.38 2026-08-09: $4.39 2026-08-16: $5.99 2026-08-23: $4.19 2026-08-30: $4.19 2026-09-06: $4.76 2026-07-23: $4.34 2026-07-26: $4.32 2026-08-02: $4.38 2026-08-09: $4.39 2026-08-16: $5.99 2026-08-23: $4.19 (tracked-window low) 2026-08-30: $4.19 (tracked-window low) 2026-09-06: $4.76 Tracked-window low: $4.19 on 2026-08-23

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Green Man Gaming -32%
    $4.76 Buy
  • Steam reference
    $5.99 Buy
  • Fanatical -10%
    $6.14 Buy
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-06 06:29 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieSimulationStrategy

Frequently asked questions

How many copies has Capote sold?
indielist estimates Capote has sold between 6,282 and 14,658 units (median 10,470), derived from its 349 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Capote?
Capote was developed by Luski Game Studio and published by CriticalLeap.
Who published Capote?
Capote was published by CriticalLeap, developed by Luski Game Studio. See CriticalLeap's full catalogue and submission status on indielist.
When was Capote released?
Capote was released in 2026.
How many reviews does Capote have on Steam?
Capote has 349 Steam reviews, of which 97% are positive.
Is Capote worth playing?
Steam players rate Capote 97% positive across 349 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Capote can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Luski Game Studio's other releases and CriticalLeap's wider catalog are one click away, letting developers benchmark where Capote sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Capote page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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