Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare
Profile updated
Pacific War naval warfare indie game focused on Carrier Battles 4 Guadalcanal’s theater and ship combat niche. Launched in 2020, it has 301 Steam reviews at 88% positive, an underrated signal for a $29.99 self-published release from Cyril Jarnot.
Overview
Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare is a 2020 Indie game developed by Cyril Jarnot and published by Cyril Jarnot. On Steam it has gathered 304 player reviews, 88% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $30. The pairing of developer Cyril Jarnot with publisher Cyril Jarnot is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 15,000 to 34,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare can be compared against similar Indie titles and benchmarked on review counts and estimated sales.
Reviews
304
Positive
88%
Steam appid
1163340
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.015K to 34K
units (median: 24K)
≈ $250K to $583K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2020 | +15 |
| price_$30 | +5 |
| positive_88% | +10 |
| final NB | 80 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare at roughly 15,000 to 34,000 copies, with a median around 24,000, derived from its 304 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $417K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
15 observed days · window low $29.99Across 15 observed UTC days from 2026-07-15 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $29.99 to $29.99. The tracked-window low was $29.99 on 2026-07-15.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$29.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-09-04 05:59 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
macwindows
Genres
IndieSimulationStrategy
Frequently asked questions
- How many copies has Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare sold?
- indielist estimates Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare has sold between 14,592 and 34,048 units (median 24,320), derived from its 304 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare?
- Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare was developed by Cyril Jarnot and published by Cyril Jarnot.
- Who published Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare?
- Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare was published by Cyril Jarnot, developed by Cyril Jarnot. See Cyril Jarnot's full catalogue and submission status on indielist.
- When was Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare released?
- Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare was released in 2020.
- How many reviews does Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare have on Steam?
- Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare has 304 Steam reviews, of which 88% are positive.
- Is Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare worth playing?
- Steam players rate Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare 88% positive across 304 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Cyril Jarnot's other releases and Cyril Jarnot's wider catalog are one click away, letting developers benchmark where Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Carrier Battles 4 Guadalcanal - Pacific War Naval Warfare page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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