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Catch a Lover

Jul 24, 2017 Action $6.99
Developer Toxic Dog Publisher Toxic Dog
C
Catch a Lover header

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Catch a Lover is an action indie game released in 2017, developed and self-published by toxic-dog. Its $6.99 initial price puts it in the budget category, while 403 Steam reviews with 56% positive feedback give it a mixed reception.

Overview

Catch a Lover is a 2017 Action game developed by Toxic Dog and published by Toxic Dog. On Steam it has gathered 315 player reviews, 56% of them positive, which counts as a mixed reception among indie titles in the Action category. The game is available on windows, and launched at $7. The pairing of developer Toxic Dog with publisher Toxic Dog is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 12,000 to 29,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Catch a Lover can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

315

Positive

56%

Steam appid

589320

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

12K to 29K

units (median: 20K)

≈ $49K to $114K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

12K median 29K
+ How is this calculated?
315 reviews × NB(65) = 20,475 median units
Factor Adjustment
base +50
year_2017 +30
price_$7 -5
positive_56% -10
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Catch a Lover at roughly 12,000 to 29,000 copies, with a median around 20,000, derived from its 315 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $82K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $6.99

Across 6 observed UTC days from 2026-09-18 to 2026-10-23, the daily lowest tracked USD price across stores ranged from $6.99 to $6.99. The tracked-window low was $6.99 on 2026-09-18.

$5 $7 $8 09-1809-2510-0210-0910-1610-23 2026-09-18: $6.99 2026-09-25: $6.99 2026-10-02: $6.99 2026-10-09: $6.99 2026-10-16: $6.99 2026-10-23: $6.99 2026-09-18: $6.99 (tracked-window low) 2026-09-25: $6.99 (tracked-window low) 2026-10-02: $6.99 (tracked-window low) 2026-10-09: $6.99 (tracked-window low) 2026-10-16: $6.99 (tracked-window low) 2026-10-23: $6.99 (tracked-window low) Tracked-window low: $6.99 on 2026-09-18

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $6.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-10-23 05:51 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndie

Frequently asked questions

How many copies has Catch a Lover sold?
indielist estimates Catch a Lover has sold between 12,285 and 28,665 units (median 20,475), derived from its 315 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Catch a Lover?
Catch a Lover was developed by Toxic Dog and published by Toxic Dog.
Who published Catch a Lover?
Catch a Lover was published by Toxic Dog, developed by Toxic Dog. See Toxic Dog's full catalogue and submission status on indielist.
When was Catch a Lover released?
Catch a Lover was released in 2017.
How many reviews does Catch a Lover have on Steam?
Catch a Lover has 315 Steam reviews, of which 56% are positive.
Is Catch a Lover worth playing?
Steam players rate Catch a Lover 56% positive across 315 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Catch a Lover can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, Geometry Dash, ranked by shared tags and genre rather than by ad spend. On the developer side, Toxic Dog's other releases and Toxic Dog's wider catalog are one click away, letting developers benchmark where Catch a Lover sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Catch a Lover page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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