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Cinderella Phenomenon: Evermore

Jan 13, 2021 Casual $9.99
Developer Dicesuki Publisher Dicesuki
C
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Casual indie game Cinderella Phenomenon: Evermore targets players looking for a low-cost release, with an initial price of $9.99. Launched in 2021 by Dicesuki as both developer and publisher, it has 203 Steam reviews with 96% positive, marked overwhelmingly positive.

Overview

Cinderella Phenomenon: Evermore is a 2021 Casual game developed by Dicesuki and published by Dicesuki. On Steam it has gathered 205 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Dicesuki with publisher Dicesuki is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 7,000 to 16,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Cinderella Phenomenon: Evermore can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

205

Positive

96%

Steam appid

1496180

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

7K to 16K

units (median: 11K)

≈ $39K to $90K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

7K median 16K
+ How is this calculated?
205 reviews × NB(55) = 11,275 median units
Factor Adjustment
base +50
year_2021 +15
price_$10 -5
positive_96% +10
genre_Casual -15
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Cinderella Phenomenon: Evermore at roughly 7,000 to 16,000 copies, with a median around 11,000, derived from its 205 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $64K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

10 observed days · window low $9.99

Across 10 observed UTC days from 2026-07-20 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-20.

$8 $9 $11 07-2007-2207-3108-0708-2109-04 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-24: $9.99 2026-07-31: $9.99 2026-08-07: $9.99 2026-08-14: $9.99 2026-08-21: $9.99 2026-08-28: $9.99 2026-09-04: $9.99 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) 2026-07-24: $9.99 (tracked-window low) 2026-07-31: $9.99 (tracked-window low) 2026-08-07: $9.99 (tracked-window low) 2026-08-14: $9.99 (tracked-window low) 2026-08-21: $9.99 (tracked-window low) 2026-08-28: $9.99 (tracked-window low) 2026-09-04: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-20

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-04 07:14 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

CasualIndie

Frequently asked questions

How many copies has Cinderella Phenomenon: Evermore sold?
indielist estimates Cinderella Phenomenon: Evermore has sold between 6,765 and 15,785 units (median 11,275), derived from its 205 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Cinderella Phenomenon: Evermore?
Cinderella Phenomenon: Evermore was developed by Dicesuki and published by Dicesuki.
Who published Cinderella Phenomenon: Evermore?
Cinderella Phenomenon: Evermore was published by Dicesuki, developed by Dicesuki. See Dicesuki's full catalogue and submission status on indielist.
When was Cinderella Phenomenon: Evermore released?
Cinderella Phenomenon: Evermore was released in 2021.
How many reviews does Cinderella Phenomenon: Evermore have on Steam?
Cinderella Phenomenon: Evermore has 205 Steam reviews, of which 96% are positive.
Is Cinderella Phenomenon: Evermore worth playing?
Steam players rate Cinderella Phenomenon: Evermore 96% positive across 205 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Cinderella Phenomenon: Evermore can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Dicesuki's other releases and Dicesuki's wider catalog are one click away, letting developers benchmark where Cinderella Phenomenon: Evermore sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Cinderella Phenomenon: Evermore page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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