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Coconut Simulator 2

Nov 15, 2025 Action $0.99
Developer Dynamic Games Publisher Dynamic Games
C
Coconut Simulator 2 header

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Action indie game Coconut Simulator 2 launched in 2025 from developer and publisher dynamic-games. Its budget $0.99 price is paired with a strong Steam signal: 575 reviews at 96% positive, rated overwhelmingly positive.

Overview

Coconut Simulator 2 is a 2025 Action game developed by Dynamic Games and published by Dynamic Games. On Steam it has gathered 589 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Action category. The game is available on windows, and launched at $1. The pairing of developer Dynamic Games with publisher Dynamic Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 11,000 to 25,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Coconut Simulator 2 can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

589

Positive

96%

Steam appid

3880190

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

11K to 25K

units (median: 18K)

≈ $6K to $14K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

11K median 25K
+ How is this calculated?
589 reviews × NB(30) = 17,670 median units
Factor Adjustment
base +50
year_2025 -10
price_$1 -20
positive_96% +10
final NB 30

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Coconut Simulator 2 at roughly 11,000 to 25,000 copies, with a median around 18,000, derived from its 589 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $10K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $0.69

Across 14 observed UTC days from 2026-07-15 to 2026-09-01, the daily lowest tracked USD price across stores ranged from $0.69 to $0.99. The tracked-window low was $0.69 on 2026-08-18.

$0 $1 $2 07-1507-1807-2007-2808-1109-01 2026-07-15: $0.99 2026-07-16: $0.99 2026-07-17: $0.99 2026-07-18: $0.99 2026-07-19: $0.99 2026-07-20: $0.99 2026-07-21: $0.99 2026-07-22: $0.99 2026-07-28: $0.99 2026-08-04: $0.99 2026-08-11: $0.99 2026-08-18: $0.69 2026-08-25: $0.99 2026-09-01: $0.99 2026-07-15: $0.99 2026-07-16: $0.99 2026-07-17: $0.99 2026-07-18: $0.99 2026-07-19: $0.99 2026-07-20: $0.99 2026-07-21: $0.99 2026-07-22: $0.99 2026-07-28: $0.99 2026-08-04: $0.99 2026-08-11: $0.99 2026-08-18: $0.69 (tracked-window low) 2026-08-25: $0.99 2026-09-01: $0.99 Tracked-window low: $0.69 on 2026-08-18

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $0.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-01 05:14 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureCasualIndieSimulation

Frequently asked questions

How many copies has Coconut Simulator 2 sold?
indielist estimates Coconut Simulator 2 has sold between 10,602 and 24,738 units (median 17,670), derived from its 589 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Coconut Simulator 2?
Coconut Simulator 2 was developed by Dynamic Games and published by Dynamic Games.
Who published Coconut Simulator 2?
Coconut Simulator 2 was published by Dynamic Games, developed by Dynamic Games. See Dynamic Games's full catalogue and submission status on indielist.
When was Coconut Simulator 2 released?
Coconut Simulator 2 was released in 2025.
How many reviews does Coconut Simulator 2 have on Steam?
Coconut Simulator 2 has 589 Steam reviews, of which 96% are positive.
Is Coconut Simulator 2 worth playing?
Steam players rate Coconut Simulator 2 96% positive across 589 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Coconut Simulator 2 can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, Dynamic Games's other releases and Dynamic Games's wider catalog are one click away, letting developers benchmark where Coconut Simulator 2 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Coconut Simulator 2 page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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