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Coconut Simulator

Nov 22, 2024 Action $0.99
Developer Dynamic Games Publisher Dynamic Games
C
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Action indie game Coconut Simulator launched in 2024 from dynamic-games, which is listed as both developer and publisher. On Steam it has 785 reviews with 96% positive sentiment, and its $0.99 initial price makes it a budget pick.

Overview

Coconut Simulator is a 2024 Action game developed by Dynamic Games and published by Dynamic Games. On Steam it has gathered 724 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Action category. The game is available on windows, and launched at $1. The pairing of developer Dynamic Games with publisher Dynamic Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 17,000 to 41,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Coconut Simulator can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

724

Positive

96%

Steam appid

3335120

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

17K to 41K

units (median: 29K)

≈ $10K to $23K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

17K median 41K
+ How is this calculated?
724 reviews × NB(40) = 28,960 median units
Factor Adjustment
base +50
year_2024 0
price_$1 -20
positive_96% +10
final NB 40

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Coconut Simulator at roughly 17,000 to 41,000 copies, with a median around 29,000, derived from its 724 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $16K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $0.69

Across 15 observed UTC days from 2026-07-15 to 2026-09-06, the daily lowest tracked USD price across stores ranged from $0.69 to $0.99. The tracked-window low was $0.69 on 2026-08-23.

$0 $1 $2 07-1507-1807-2107-2608-1609-06 2026-07-15: $0.99 2026-07-16: $0.99 2026-07-17: $0.99 2026-07-18: $0.99 2026-07-19: $0.99 2026-07-20: $0.99 2026-07-21: $0.99 2026-07-22: $0.99 2026-07-26: $0.99 2026-08-02: $0.99 2026-08-09: $0.99 2026-08-16: $0.99 2026-08-23: $0.69 2026-08-30: $0.99 2026-09-06: $0.99 2026-07-15: $0.99 2026-07-16: $0.99 2026-07-17: $0.99 2026-07-18: $0.99 2026-07-19: $0.99 2026-07-20: $0.99 2026-07-21: $0.99 2026-07-22: $0.99 2026-07-26: $0.99 2026-08-02: $0.99 2026-08-09: $0.99 2026-08-16: $0.99 2026-08-23: $0.69 (tracked-window low) 2026-08-30: $0.99 2026-09-06: $0.99 Tracked-window low: $0.69 on 2026-08-23

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $0.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-06 06:38 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureCasualIndieSimulation

Frequently asked questions

How many copies has Coconut Simulator sold?
indielist estimates Coconut Simulator has sold between 17,376 and 40,544 units (median 28,960), derived from its 724 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Coconut Simulator?
Coconut Simulator was developed by Dynamic Games and published by Dynamic Games.
Who published Coconut Simulator?
Coconut Simulator was published by Dynamic Games, developed by Dynamic Games. See Dynamic Games's full catalogue and submission status on indielist.
When was Coconut Simulator released?
Coconut Simulator was released in 2024.
How many reviews does Coconut Simulator have on Steam?
Coconut Simulator has 724 Steam reviews, of which 96% are positive.
Is Coconut Simulator worth playing?
Steam players rate Coconut Simulator 96% positive across 724 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Coconut Simulator can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, Dynamic Games's other releases and Dynamic Games's wider catalog are one click away, letting developers benchmark where Coconut Simulator sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Coconut Simulator page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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