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Common'hood

Nov 9, 2022 Indie $24.99
Developer Plethora Project Publisher Plethora Project
C
Common'hood header

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Indie game entry from Plethora Project, with the studio also listed as publisher. Common'hood launched in 2022 at $24.99 and has 319 Steam reviews, with 51% positive indicating a mixed reception.

Overview

Common'hood is a 2022 Indie game developed by Plethora Project and published by Plethora Project. On Steam it has gathered 321 player reviews, 51% of them positive, which counts as a mixed reception among indie titles in the Indie category. The game is available on windows, and launched at $25. The pairing of developer Plethora Project with publisher Plethora Project is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 9,000 to 20,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Common'hood can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

321

Positive

51%

Steam appid

962090

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

9K to 20K

units (median: 14K)

≈ $124K to $289K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

9K median 20K
+ How is this calculated?
321 reviews × NB(45) = 14,445 median units
Factor Adjustment
base +50
year_2022 0
price_$25 +5
positive_51% -10
final NB 45

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Common'hood at roughly 9,000 to 20,000 copies, with a median around 14,000, derived from its 321 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $206K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

10 observed days · window low $24.99

Across 10 observed UTC days from 2026-07-20 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $24.99 to $24.99. The tracked-window low was $24.99 on 2026-07-20.

$21 $24 $27 07-2007-2207-3108-0708-2109-04 2026-07-20: $24.99 2026-07-21: $24.99 2026-07-22: $24.99 2026-07-24: $24.99 2026-07-31: $24.99 2026-08-07: $24.99 2026-08-14: $24.99 2026-08-21: $24.99 2026-08-28: $24.99 2026-09-04: $24.99 2026-07-20: $24.99 (tracked-window low) 2026-07-21: $24.99 (tracked-window low) 2026-07-22: $24.99 (tracked-window low) 2026-07-24: $24.99 (tracked-window low) 2026-07-31: $24.99 (tracked-window low) 2026-08-07: $24.99 (tracked-window low) 2026-08-14: $24.99 (tracked-window low) 2026-08-21: $24.99 (tracked-window low) 2026-08-28: $24.99 (tracked-window low) 2026-09-04: $24.99 (tracked-window low) Tracked-window low: $24.99 on 2026-07-20

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-04 07:24 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieSimulation

Frequently asked questions

How many copies has Common'hood sold?
indielist estimates Common'hood has sold between 8,667 and 20,223 units (median 14,445), derived from its 321 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Common'hood?
Common'hood was developed by Plethora Project and published by Plethora Project.
Who published Common'hood?
Common'hood was published by Plethora Project, developed by Plethora Project. See Plethora Project's full catalogue and submission status on indielist.
When was Common'hood released?
Common'hood was released in 2022.
How many reviews does Common'hood have on Steam?
Common'hood has 321 Steam reviews, of which 51% are positive.
Is Common'hood worth playing?
Steam players rate Common'hood 51% positive across 321 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Common'hood can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Plethora Project's other releases and Plethora Project's wider catalog are one click away, letting developers benchmark where Common'hood sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Common'hood page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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