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Casual gameplay awaits in Crashout Crew, set for a 2026 release. Developed and published by aggro-crab, this title has garnered 435 Steam reviews with a 94% positive rating.
Overview
Crashout Crew is a 2026 Casual game developed by Aggro Crab and published by Aggro Crab. On Steam it has gathered 700 player reviews, 95% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Casual category. The game is available on windows, and launched at $8. The pairing of developer Aggro Crab with publisher Aggro Crab is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 13,000 to 29,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Crashout Crew can be compared against similar Casual titles and benchmarked on review counts and estimated sales.
Reviews
700
Positive
95%
Steam appid
3583210
Engine
n/a
Sales estimate
vv1.013K to 29K
units (median: 21K)
≈ $58K to $134K net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for Crashout Crew at roughly 13,000 to 29,000 copies, with a median around 21,000, derived from its 700 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $96K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $4.20Over the last 90 days the price ranged from $4.20 to $7.99, averaging $7.54 across 3 discount windows, with a historical low of $4.20 on 2026-05-19.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference -38%$4.95 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has Crashout Crew sold?
- indielist estimates Crashout Crew has sold between 12,600 and 29,400 units (median 21,000), derived from its 700 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Crashout Crew?
- Crashout Crew was developed by Aggro Crab and published by Aggro Crab.
- When was Crashout Crew released?
- Crashout Crew was released in 2026.
- How many reviews does Crashout Crew have on Steam?
- Crashout Crew has 700 Steam reviews, of which 95% are positive.
Frequently asked questions
- How many copies has Crashout Crew sold?
- indielist estimates Crashout Crew has sold between 12,600 and 29,400 units (median 21,000), derived from its 700 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Crashout Crew?
- Crashout Crew was developed by Aggro Crab and published by Aggro Crab.
- When was Crashout Crew released?
- Crashout Crew was released in 2026.
- How many reviews does Crashout Crew have on Steam?
- Crashout Crew has 700 Steam reviews, of which 95% are positive.
Ecosystem
indielist positions Crashout Crew within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Aggro Crab's other releases and Aggro Crab's wider catalog are one click away, letting developers benchmark where Crashout Crew sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Crashout Crew page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.