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Crimson Gray

Jul 14, 2017 Adventure $9.99
Developer Sierra Lee Publisher Sierra Lee
C
Crimson Gray header

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Adventure indie game Crimson Gray comes from developer and publisher sierra-lee. Released in 2017 at $9.99, it has 448 Steam reviews with 96% positive sentiment, an overwhelmingly positive signal for a budget-priced PC release.

Overview

Crimson Gray is a 2017 Adventure game developed by Sierra Lee and published by Sierra Lee. On Steam it has gathered 404 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Sierra Lee with publisher Sierra Lee is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 23,000 to 54,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Crimson Gray can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

404

Positive

96%

Steam appid

655770

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

23K to 54K

units (median: 38K)

≈ $131K to $307K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

23K median 54K
+ How is this calculated?
404 reviews × NB(95) = 38,380 median units
Factor Adjustment
base +50
year_2017 +30
price_$10 -5
positive_96% +10
genre_Adventure +10
final NB 95

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Crimson Gray at roughly 23,000 to 54,000 copies, with a median around 38,000, derived from its 404 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $219K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

12 observed days · window low $9.99

Across 12 observed UTC days from 2026-07-17 to 2026-09-03, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-17.

$8 $9 $11 07-1707-1907-2108-0608-2009-03 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-30: $9.99 2026-08-06: $9.99 2026-08-13: $9.99 2026-08-20: $9.99 2026-08-27: $9.99 2026-09-03: $9.99 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) 2026-07-30: $9.99 (tracked-window low) 2026-08-06: $9.99 (tracked-window low) 2026-08-13: $9.99 (tracked-window low) 2026-08-20: $9.99 (tracked-window low) 2026-08-27: $9.99 (tracked-window low) 2026-09-03: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-03 05:32 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndieSimulation

Frequently asked questions

How many copies has Crimson Gray sold?
indielist estimates Crimson Gray has sold between 23,028 and 53,732 units (median 38,380), derived from its 404 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Crimson Gray?
Crimson Gray was developed by Sierra Lee and published by Sierra Lee.
Who published Crimson Gray?
Crimson Gray was published by Sierra Lee, developed by Sierra Lee. See Sierra Lee's full catalogue and submission status on indielist.
When was Crimson Gray released?
Crimson Gray was released in 2017.
How many reviews does Crimson Gray have on Steam?
Crimson Gray has 404 Steam reviews, of which 96% are positive.
Is Crimson Gray worth playing?
Steam players rate Crimson Gray 96% positive across 404 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Crimson Gray can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Sierra Lee's other releases and Sierra Lee's wider catalog are one click away, letting developers benchmark where Crimson Gray sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Crimson Gray page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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