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Cubic Cosmos

Apr 28, 2026 Strategy $12.99
Developer Inkstone Atelier Publisher Inkstone Atelier
Cubic Cosmos header

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Cubic Cosmos functions as an indie project that garnered 731 reviews on Steam. Since its 2026 launch, the title has maintained a 92% positive rating, categorizing it as very positive among players. The developer self-published this release.

Overview

Cubic Cosmos is a 2026 Strategy game developed by Inkstone Atelier and published by Inkstone Atelier. On Steam it has gathered 867 player reviews, 93% of them positive, which counts as a very positive reception among indie titles in the Strategy category. The game is available on mac, windows, and launched at $13. The pairing of developer Inkstone Atelier with publisher Inkstone Atelier is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Strategy projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 26,000 to 61,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Cubic Cosmos can be compared against similar Strategy titles and benchmarked on review counts and estimated sales.

Reviews

867

Positive

93%

Steam appid

3332600

Engine

n/a

Sales estimate

vv1.0

26K to 61K

units (median: 43K)

$193K to $450K net revenue (Steam cut + refunds + regional discount applied)

26Kmedian61K

indielist estimates lifetime unit sales for Cubic Cosmos at roughly 26,000 to 61,000 copies, with a median around 43,000, derived from its 867 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $322K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $7.95

Over the last 90 days the price ranged from $7.95 to $12.99, averaging $12.48 across 1 discount window, with a historical low of $7.95 on 2026-03-21.

$6 $10 $14 03-0903-2704-1405-0105-1906-06 2026-03-09: $12.99 2026-03-10: $12.99 2026-03-11: $12.99 2026-03-12: $12.99 2026-03-13: $12.99 2026-03-14: $12.99 2026-03-15: $12.99 2026-03-16: $8.38 2026-03-17: $8.38 2026-03-18: $8.38 2026-03-19: $10.16 2026-03-20: $10.16 2026-03-21: $7.95 (historical low) 2026-03-22: $7.95 (historical low) 2026-03-23: $7.95 (historical low) 2026-03-24: $10.16 2026-03-25: $10.16 2026-03-26: $10.16 2026-03-27: $10.16 2026-03-28: $12.99 2026-03-29: $12.99 2026-03-30: $12.99 2026-03-31: $12.99 2026-04-01: $12.99 2026-04-02: $12.99 2026-04-03: $12.99 2026-04-04: $12.99 2026-04-05: $12.99 2026-04-06: $12.99 2026-04-07: $12.99 2026-04-08: $12.99 2026-04-09: $12.99 2026-04-10: $12.99 2026-04-11: $12.99 2026-04-12: $12.99 2026-04-13: $12.99 2026-04-14: $12.99 2026-04-15: $12.99 2026-04-16: $12.99 2026-04-17: $12.99 2026-04-18: $12.99 2026-04-19: $12.99 2026-04-20: $12.99 2026-04-21: $12.99 2026-04-22: $12.99 2026-04-23: $12.99 2026-04-24: $12.99 2026-04-25: $12.99 2026-04-26: $12.99 2026-04-27: $12.99 2026-04-28: $12.99 2026-04-29: $12.99 2026-04-30: $12.99 2026-05-01: $12.99 2026-05-02: $12.99 2026-05-03: $12.99 2026-05-04: $12.99 2026-05-05: $12.99 2026-05-06: $12.99 2026-05-07: $12.99 2026-05-08: $12.99 2026-05-09: $12.99 2026-05-10: $12.99 2026-05-11: $12.99 2026-05-12: $12.99 2026-05-13: $12.99 2026-05-14: $12.99 2026-05-15: $12.99 2026-05-16: $12.99 2026-05-17: $12.99 2026-05-18: $12.99 2026-05-19: $12.99 2026-05-20: $12.99 2026-05-21: $12.99 2026-05-22: $12.99 2026-05-23: $12.99 2026-05-24: $12.99 2026-05-25: $12.99 2026-05-26: $12.99 2026-05-27: $12.99 2026-05-28: $12.99 2026-05-29: $12.99 2026-05-30: $12.99 2026-05-31: $12.99 2026-06-01: $12.99 2026-06-02: $12.99 2026-06-03: $12.99 2026-06-04: $12.99 2026-06-05: $12.99 2026-06-06: $12.99 Historical low: $7.95 on 2026-03-21

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference
    $12.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

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Platforms

macwindows

Frequently asked questions

How many copies has Cubic Cosmos sold?
indielist estimates Cubic Cosmos has sold between 26,010 and 60,690 units (median 43,350), derived from its 867 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Cubic Cosmos?
Cubic Cosmos was developed by Inkstone Atelier and published by Inkstone Atelier.
When was Cubic Cosmos released?
Cubic Cosmos was released in 2026.
How many reviews does Cubic Cosmos have on Steam?
Cubic Cosmos has 867 Steam reviews, of which 93% are positive.

Frequently asked questions

How many copies has Cubic Cosmos sold?
indielist estimates Cubic Cosmos has sold between 26,010 and 60,690 units (median 43,350), derived from its 867 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Cubic Cosmos?
Cubic Cosmos was developed by Inkstone Atelier and published by Inkstone Atelier.
When was Cubic Cosmos released?
Cubic Cosmos was released in 2026.
How many reviews does Cubic Cosmos have on Steam?
Cubic Cosmos has 867 Steam reviews, of which 93% are positive.

Ecosystem

Players looking for games like Cubic Cosmos can compare it on indielist against semantically similar Strategy titles such as Terraria, Garry's Mod, Phasmophobia, No Man's Sky, ranked by shared tags and genre rather than by ad spend. On the developer side, Inkstone Atelier's other releases and Inkstone Atelier's wider catalog are one click away, letting developers benchmark where Cubic Cosmos sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Cubic Cosmos page serves three audiences at once: players hunting their next Strategy game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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