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Cyberwar: Neon City

Sep 24, 2024 Action $17.99
C
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Action indie game Cyberwar: Neon City launched in 2024 from developer cyber-monkey-studios and publisher gogo-games-interactive. It has 217 Steam reviews with 89% positive sentiment, a very positive reception, and an initial price of $17.99.

Overview

Cyberwar: Neon City is a 2024 Action game developed by Cyber Monkey Studios and published by GoGo Games Interactive. On Steam it has gathered 172 player reviews, 90% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $18. The pairing of developer Cyber Monkey Studios with publisher GoGo Games Interactive is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 6,000 to 14,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Cyberwar: Neon City can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

172

Positive

90%

Steam appid

1449780

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

6K to 14K

units (median: 10K)

≈ $64K to $148K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

6K median 14K
+ How is this calculated?
172 reviews × NB(60) = 10,320 median units
Factor Adjustment
base +50
year_2024 0
price_$18 0
positive_90% +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Cyberwar: Neon City at roughly 6,000 to 14,000 copies, with a median around 10,000, derived from its 172 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $106K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $8.99

Across 14 observed UTC days from 2026-07-15 to 2026-09-03, the daily lowest tracked USD price across stores ranged from $8.99 to $17.99. The tracked-window low was $8.99 on 2026-08-06.

$7 $13 $20 07-1507-1807-2007-3008-1309-03 2026-07-15: $17.99 2026-07-16: $17.99 2026-07-17: $17.99 2026-07-18: $17.99 2026-07-19: $17.99 2026-07-20: $17.99 2026-07-21: $17.99 2026-07-22: $17.99 2026-07-30: $17.99 2026-08-06: $8.99 2026-08-13: $17.99 2026-08-20: $17.99 2026-08-27: $17.99 2026-09-03: $17.99 2026-07-15: $17.99 2026-07-16: $17.99 2026-07-17: $17.99 2026-07-18: $17.99 2026-07-19: $17.99 2026-07-20: $17.99 2026-07-21: $17.99 2026-07-22: $17.99 2026-07-30: $17.99 2026-08-06: $8.99 (tracked-window low) 2026-08-13: $17.99 2026-08-20: $17.99 2026-08-27: $17.99 2026-09-03: $17.99 Tracked-window low: $8.99 on 2026-08-06

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $17.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-03 07:17 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureIndieEarly Access

Frequently asked questions

How many copies has Cyberwar: Neon City sold?
indielist estimates Cyberwar: Neon City has sold between 6,192 and 14,448 units (median 10,320), derived from its 172 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Cyberwar: Neon City?
Cyberwar: Neon City was developed by Cyber Monkey Studios and published by GoGo Games Interactive.
Who published Cyberwar: Neon City?
Cyberwar: Neon City was published by GoGo Games Interactive, developed by Cyber Monkey Studios. See GoGo Games Interactive's full catalogue and submission status on indielist.
When was Cyberwar: Neon City released?
Cyberwar: Neon City was released in 2024.
How many reviews does Cyberwar: Neon City have on Steam?
Cyberwar: Neon City has 172 Steam reviews, of which 90% are positive.
Is Cyberwar: Neon City worth playing?
Steam players rate Cyberwar: Neon City 90% positive across 172 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Cyberwar: Neon City can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, Cyber Monkey Studios's other releases and GoGo Games Interactive's wider catalog are one click away, letting developers benchmark where Cyberwar: Neon City sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Cyberwar: Neon City page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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