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DeadOS

Apr 29, 2021 Indie $11.99
Developer Benn Powell Publisher Benn Powell
D
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In the indie game space, DeadOS has a small but unusually strong Steam footprint: 177 reviews with 99% positive, marked overwhelmingly positive. Released in 2021, it is developed and self-published by benn-powell, with an initial price of $11.99.

Overview

DeadOS is a 2021 Indie game developed by Benn Powell and published by Benn Powell. On Steam it has gathered 179 player reviews, 99% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $12. The pairing of developer Benn Powell with publisher Benn Powell is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 8,000 to 19,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, DeadOS can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

179

Positive

99%

Steam appid

1590850

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

8K to 19K

units (median: 13K)

≈ $55K to $129K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

8K median 19K
+ How is this calculated?
179 reviews × NB(75) = 13,425 median units
Factor Adjustment
base +50
year_2021 +15
price_$12 0
positive_99% +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for DeadOS at roughly 8,000 to 19,000 copies, with a median around 13,000, derived from its 179 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $92K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

13 observed days · window low $11.99

Across 13 observed UTC days from 2026-07-17 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $11.99 to $11.99. The tracked-window low was $11.99 on 2026-07-17.

$10 $11 $13 07-1707-1907-2207-3108-2109-04 2026-07-17: $11.99 2026-07-18: $11.99 2026-07-19: $11.99 2026-07-20: $11.99 2026-07-21: $11.99 2026-07-22: $11.99 2026-07-24: $11.99 2026-07-31: $11.99 2026-08-07: $11.99 2026-08-14: $11.99 2026-08-21: $11.99 2026-08-28: $11.99 2026-09-04: $11.99 2026-07-17: $11.99 (tracked-window low) 2026-07-18: $11.99 (tracked-window low) 2026-07-19: $11.99 (tracked-window low) 2026-07-20: $11.99 (tracked-window low) 2026-07-21: $11.99 (tracked-window low) 2026-07-22: $11.99 (tracked-window low) 2026-07-24: $11.99 (tracked-window low) 2026-07-31: $11.99 (tracked-window low) 2026-08-07: $11.99 (tracked-window low) 2026-08-14: $11.99 (tracked-window low) 2026-08-21: $11.99 (tracked-window low) 2026-08-28: $11.99 (tracked-window low) 2026-09-04: $11.99 (tracked-window low) Tracked-window low: $11.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $11.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-04 07:20 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieSimulationEarly Access

Frequently asked questions

How many copies has DeadOS sold?
indielist estimates DeadOS has sold between 8,055 and 18,795 units (median 13,425), derived from its 179 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed DeadOS?
DeadOS was developed by Benn Powell and published by Benn Powell.
Who published DeadOS?
DeadOS was published by Benn Powell, developed by Benn Powell. See Benn Powell's full catalogue and submission status on indielist.
When was DeadOS released?
DeadOS was released in 2021.
How many reviews does DeadOS have on Steam?
DeadOS has 179 Steam reviews, of which 99% are positive.
Is DeadOS worth playing?
Steam players rate DeadOS 99% positive across 179 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like DeadOS can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Benn Powell's other releases and Benn Powell's wider catalog are one click away, letting developers benchmark where DeadOS sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same DeadOS page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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