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Deep Corp

May 26, 2026 Indie $11.99
Developer KishMish Games Publisher KishMish Games
D
Deep Corp header

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Indie game buyers looking at Deep Corp have a 2026 release from KishMish Games, with the developer also listed as publisher. Its Steam footprint is modest but strong: 293 reviews at 91% positive, and the $9.99 initial price supports a budget hidden-gem angle.

Overview

Deep Corp is a 2026 Indie game developed by KishMish Games and published by KishMish Games. On Steam it has gathered 346 player reviews, 90% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $12. The pairing of developer KishMish Games with publisher KishMish Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 10,000 to 24,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Deep Corp can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

346

Positive

90%

Steam appid

4033080

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

10K to 24K

units (median: 17K)

≈ $71K to $166K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

10K median 24K
+ How is this calculated?
346 reviews × NB(50) = 17,300 median units
Factor Adjustment
base +50
year_2026 -10
price_$12 0
positive_90% +10
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Deep Corp at roughly 10,000 to 24,000 copies, with a median around 17,000, derived from its 346 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $118K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $7.99

Across 15 observed UTC days from 2026-07-15 to 2026-09-05, the daily lowest tracked USD price across stores ranged from $7.99 to $11.99. The tracked-window low was $7.99 on 2026-07-15.

$6 $10 $13 07-1507-1807-2107-2508-1509-05 2026-07-15: $7.99 2026-07-16: $7.99 2026-07-17: $7.99 2026-07-18: $7.99 2026-07-19: $7.99 2026-07-20: $7.99 2026-07-21: $7.99 2026-07-22: $7.99 2026-07-25: $9.99 2026-08-01: $11.99 2026-08-08: $11.99 2026-08-15: $11.99 2026-08-22: $11.99 2026-08-29: $11.99 2026-09-05: $8.39 2026-07-15: $7.99 (tracked-window low) 2026-07-16: $7.99 (tracked-window low) 2026-07-17: $7.99 (tracked-window low) 2026-07-18: $7.99 (tracked-window low) 2026-07-19: $7.99 (tracked-window low) 2026-07-20: $7.99 (tracked-window low) 2026-07-21: $7.99 (tracked-window low) 2026-07-22: $7.99 (tracked-window low) 2026-07-25: $9.99 2026-08-01: $11.99 2026-08-08: $11.99 2026-08-15: $11.99 2026-08-22: $11.99 2026-08-29: $11.99 2026-09-05: $8.39 Tracked-window low: $7.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -30%
    $8.39 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-05 06:00 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

IndieStrategyEarly Access

Frequently asked questions

How many copies has Deep Corp sold?
indielist estimates Deep Corp has sold between 10,380 and 24,220 units (median 17,300), derived from its 346 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Deep Corp?
Deep Corp was developed by KishMish Games and published by KishMish Games.
Who published Deep Corp?
Deep Corp was published by KishMish Games, developed by KishMish Games. See KishMish Games's full catalogue and submission status on indielist.
When was Deep Corp released?
Deep Corp was released in 2026.
How many reviews does Deep Corp have on Steam?
Deep Corp has 346 Steam reviews, of which 90% are positive.
Is Deep Corp worth playing?
Steam players rate Deep Corp 90% positive across 346 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Deep Corp can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, KishMish Games's other releases and KishMish Games's wider catalog are one click away, letting developers benchmark where Deep Corp sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Deep Corp page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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