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Dice Kingdoms

Apr 5, 2024 Indie $14.99
Developer Fivemid Studio Publisher Fivemid Studio
D
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Dice Kingdoms sits in the indie game space, with a 2024 release and a $14.99 initial price. It has 689 Steam reviews at 84% positive, a mostly positive signal for a modest-review hidden gem, and is developed and self-published by fivemid-studio.

Overview

Dice Kingdoms is a 2024 Indie game developed by Fivemid Studio and published by Fivemid Studio. On Steam it has gathered 579 player reviews, 84% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $15. The pairing of developer Fivemid Studio with publisher Fivemid Studio is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 17,000 to 41,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Dice Kingdoms can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

579

Positive

84%

Steam appid

1501690

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

17K to 41K

units (median: 29K)

≈ $149K to $347K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

17K median 41K
+ How is this calculated?
579 reviews × NB(50) = 28,950 median units
Factor Adjustment
base +50
year_2024 0
price_$15 0
positive_84% 0
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Dice Kingdoms at roughly 17,000 to 41,000 copies, with a median around 29,000, derived from its 579 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $248K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

13 observed days · window low $14.99

Across 13 observed UTC days from 2026-07-17 to 2026-09-06, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-17.

$12 $14 $16 07-1707-1907-2208-0208-2309-06 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-26: $14.99 2026-08-02: $14.99 2026-08-09: $14.99 2026-08-16: $14.99 2026-08-23: $14.99 2026-08-30: $14.99 2026-09-06: $14.99 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) 2026-07-26: $14.99 (tracked-window low) 2026-08-02: $14.99 (tracked-window low) 2026-08-09: $14.99 (tracked-window low) 2026-08-16: $14.99 (tracked-window low) 2026-08-23: $14.99 (tracked-window low) 2026-08-30: $14.99 (tracked-window low) 2026-09-06: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-06 06:59 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieStrategy

Frequently asked questions

How many copies has Dice Kingdoms sold?
indielist estimates Dice Kingdoms has sold between 17,370 and 40,530 units (median 28,950), derived from its 579 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Dice Kingdoms?
Dice Kingdoms was developed by Fivemid Studio and published by Fivemid Studio.
Who published Dice Kingdoms?
Dice Kingdoms was published by Fivemid Studio, developed by Fivemid Studio. See Fivemid Studio's full catalogue and submission status on indielist.
When was Dice Kingdoms released?
Dice Kingdoms was released in 2024.
How many reviews does Dice Kingdoms have on Steam?
Dice Kingdoms has 579 Steam reviews, of which 84% are positive.
Is Dice Kingdoms worth playing?
Steam players rate Dice Kingdoms 84% positive across 579 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Dice Kingdoms can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Fivemid Studio's other releases and Fivemid Studio's wider catalog are one click away, letting developers benchmark where Dice Kingdoms sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Dice Kingdoms page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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