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Diesel Railcar Simulator

Mar 5, 2018 Casual $19.99
Developer Lapioware Publisher Lapioware
D
Diesel Railcar Simulator header

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Casual rail simulation is the core angle for Diesel Railcar Simulator, aimed at players searching for a niche casual indie game about diesel railcars. Released in 2018 by developer and publisher lapioware, it lists 309 Steam reviews as mixed with 0% positive and an initial price of $19.99.

Overview

Diesel Railcar Simulator is a 2018 Casual game developed by Lapioware and published by Lapioware. On Steam it has gathered 311 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on windows, and launched at $20. The pairing of developer Lapioware with publisher Lapioware is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 11,000 to 26,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Diesel Railcar Simulator can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

311

Positive

94%

Steam appid

750170

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

11K to 26K

units (median: 19K)

≈ $128K to $298K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

11K median 26K
+ How is this calculated?
311 reviews × NB(60) = 18,660 median units
Factor Adjustment
base +50
year_2018 +15
price_$20 0
positive_94% +10
genre_Casual -15
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Diesel Railcar Simulator at roughly 11,000 to 26,000 copies, with a median around 19,000, derived from its 311 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $213K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $19.99

Across 6 observed UTC days from 2026-07-31 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-07-31.

$17 $19 $22 07-3108-0708-1408-2108-2809-04 2026-07-31: $19.99 2026-08-07: $19.99 2026-08-14: $19.99 2026-08-21: $19.99 2026-08-28: $19.99 2026-09-04: $19.99 2026-07-31: $19.99 (tracked-window low) 2026-08-07: $19.99 (tracked-window low) 2026-08-14: $19.99 (tracked-window low) 2026-08-21: $19.99 (tracked-window low) 2026-08-28: $19.99 (tracked-window low) 2026-09-04: $19.99 (tracked-window low) Tracked-window low: $19.99 on 2026-07-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-04 06:19 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieSimulationEarly Access

Frequently asked questions

How many copies has Diesel Railcar Simulator sold?
indielist estimates Diesel Railcar Simulator has sold between 11,196 and 26,124 units (median 18,660), derived from its 311 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Diesel Railcar Simulator?
Diesel Railcar Simulator was developed by Lapioware and published by Lapioware.
Who published Diesel Railcar Simulator?
Diesel Railcar Simulator was published by Lapioware, developed by Lapioware. See Lapioware's full catalogue and submission status on indielist.
When was Diesel Railcar Simulator released?
Diesel Railcar Simulator was released in 2018.
How many reviews does Diesel Railcar Simulator have on Steam?
Diesel Railcar Simulator has 311 Steam reviews, of which 94% are positive.
Is Diesel Railcar Simulator worth playing?
Steam players rate Diesel Railcar Simulator 94% positive across 311 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Diesel Railcar Simulator can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Lapioware's other releases and Lapioware's wider catalog are one click away, letting developers benchmark where Diesel Railcar Simulator sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Diesel Railcar Simulator page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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