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Don't Panic Together

Jun 11, 2026 Adventure $3.99
Developer Legions Studio Publisher Legions Studio
D
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Adventure indie game Don't Panic Together launched in 2026, developed and self-published by legions-studio. Its $3.99 initial price places it in the budget category, while 89 Steam reviews show a mixed reception at 54% positive.

Overview

Don't Panic Together is a 2026 Adventure game developed by Legions Studio and published by Legions Studio. On Steam it has gathered 89 player reviews, 54% of them positive, which counts as a mixed reception among indie titles in the Adventure category. The game is available on windows, and launched at $4. The pairing of developer Legions Studio with publisher Legions Studio is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 1,000 to 2,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Don't Panic Together can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

89

Positive

54%

Steam appid

4359800

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

1K to 2K

units (median: 2K)

≈ $2K to $6K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

1K median 2K
+ How is this calculated?
89 reviews × NB(20) = 1,780 median units
Factor Adjustment
base +50
year_2026 -10
price_$4 -20
positive_54% -10
genre_Adventure +10
final NB 20

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Don't Panic Together at roughly 1,000 to 2,000 copies, with a median around 2,000, derived from its 89 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $4K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

13 observed days · window low $3.19

Across 13 observed UTC days from 2026-07-26 to 2026-10-18, the daily lowest tracked USD price across stores ranged from $3.19 to $3.99. The tracked-window low was $3.19 on 2026-09-13.

$2 $3 $5 07-2608-0908-3009-1310-0410-18 2026-07-26: $3.39 2026-08-02: $3.39 2026-08-09: $3.99 2026-08-16: $3.99 2026-08-23: $3.99 2026-08-30: $3.99 2026-09-06: $3.99 2026-09-13: $3.19 2026-09-20: $3.19 2026-09-27: $3.99 2026-10-04: $3.19 2026-10-11: $3.99 2026-10-18: $3.99 2026-07-26: $3.39 2026-08-02: $3.39 2026-08-09: $3.99 2026-08-16: $3.99 2026-08-23: $3.99 2026-08-30: $3.99 2026-09-06: $3.99 2026-09-13: $3.19 (tracked-window low) 2026-09-20: $3.19 (tracked-window low) 2026-09-27: $3.99 2026-10-04: $3.19 (tracked-window low) 2026-10-11: $3.99 2026-10-18: $3.99 Tracked-window low: $3.19 on 2026-09-13

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $3.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-10-18 07:07 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureIndieSimulationEarly Access

Frequently asked questions

How many copies has Don't Panic Together sold?
indielist estimates Don't Panic Together has sold between 1,068 and 2,492 units (median 1,780), derived from its 89 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Don't Panic Together?
Don't Panic Together was developed by Legions Studio and published by Legions Studio.
Who published Don't Panic Together?
Don't Panic Together was published by Legions Studio, developed by Legions Studio. See Legions Studio's full catalogue and submission status on indielist.
When was Don't Panic Together released?
Don't Panic Together was released in 2026.
How many reviews does Don't Panic Together have on Steam?
Don't Panic Together has 89 Steam reviews, of which 54% are positive.
Is Don't Panic Together worth playing?
Steam players rate Don't Panic Together 54% positive across 89 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Don't Panic Together can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Legions Studio's other releases and Legions Studio's wider catalog are one click away, letting developers benchmark where Don't Panic Together sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Don't Panic Together page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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