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Dungeon Warfare

Nov 4, 2015 Indie $9.99
Developer Valsar Publisher Valsar
D
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For players browsing budget indie games, Dungeon Warfare has a $9.99 initial price and a 2015 Steam release. It is developed and published by valsar, with 1,919 Steam reviews listed as mixed and 0% positive.

Overview

Dungeon Warfare is a 2015 Indie game developed by Valsar and published by Valsar. On Steam it has gathered 1,919 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Valsar with publisher Valsar is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 98,000 to 228,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Dungeon Warfare can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

1,919

Positive

96%

Steam appid

355980

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

98K to 228K

units (median: 163K)

≈ $558K to $1.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

98K median 228K
+ How is this calculated?
1,919 reviews × NB(85) = 163,115 median units
Factor Adjustment
base +50
year_2015 +30
price_$10 -5
positive_96% +10
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Dungeon Warfare at roughly 98,000 to 228,000 copies, with a median around 163,000, derived from its 1,919 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $931K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $2.49

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $2.49 to $9.99. The tracked-window low was $2.49 on 2026-07-15.

$1 $6 $11 07-1507-1707-1807-2007-2107-24 2026-07-15: $2.49 2026-07-16: $2.49 2026-07-17: $2.49 2026-07-18: $2.49 2026-07-19: $2.49 2026-07-20: $2.49 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-24: $9.99 2026-07-15: $2.49 (tracked-window low) 2026-07-16: $2.49 (tracked-window low) 2026-07-17: $2.49 (tracked-window low) 2026-07-18: $2.49 (tracked-window low) 2026-07-19: $2.49 (tracked-window low) 2026-07-20: $2.49 (tracked-window low) 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-24: $9.99 Tracked-window low: $2.49 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 05:23 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

IndieStrategy

Frequently asked questions

How many copies has Dungeon Warfare sold?
indielist estimates Dungeon Warfare has sold between 97,869 and 228,361 units (median 163,115), derived from its 1,919 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Dungeon Warfare?
Dungeon Warfare was developed by Valsar and published by Valsar.
Who published Dungeon Warfare?
Dungeon Warfare was published by Valsar, developed by Valsar. See Valsar's full catalogue and submission status on indielist.
When was Dungeon Warfare released?
Dungeon Warfare was released in 2015.
How many reviews does Dungeon Warfare have on Steam?
Dungeon Warfare has 1,919 Steam reviews, of which 96% are positive.
Is Dungeon Warfare worth playing?
Steam players rate Dungeon Warfare 96% positive across 1,919 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Dungeon Warfare can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Valsar's other releases and Valsar's wider catalog are one click away, letting developers benchmark where Dungeon Warfare sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Dungeon Warfare page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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