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Escape from Fortress Lugohm

Aug 15, 2019 Indie $9.99
Developer baron sengia Publisher Kagura Games
E
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A budget-priced indie game from developer baron-sengia, Escape from Fortress Lugohm launched in 2019 with Kagura Games as publisher. On Steam it has 104 reviews at 75% positive, a mixed-to-positive signal for a $9.99 release.

Overview

Escape from Fortress Lugohm is a 2019 Indie game developed by baron sengia and published by Kagura Games. On Steam it has gathered 104 player reviews, 75% of them positive, which counts as a mixed-to-positive reception among indie titles in the Indie category. The game is available on windows, and launched at $10. The pairing of developer baron sengia with publisher Kagura Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 4,000 to 9,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Escape from Fortress Lugohm can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

104

Positive

75%

Steam appid

1015750

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

4K to 9K

units (median: 6K)

≈ $21K to $50K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

4K median 9K
+ How is this calculated?
104 reviews × NB(60) = 6,240 median units
Factor Adjustment
base +50
year_2019 +15
price_$10 -5
positive_75% 0
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Escape from Fortress Lugohm at roughly 4,000 to 9,000 copies, with a median around 6,000, derived from its 104 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $36K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $9.99

Across 6 observed UTC days from 2026-07-31 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-31.

$8 $9 $11 07-3108-0708-1408-2108-2809-04 2026-07-31: $9.99 2026-08-07: $9.99 2026-08-14: $9.99 2026-08-21: $9.99 2026-08-28: $9.99 2026-09-04: $9.99 2026-07-31: $9.99 (tracked-window low) 2026-08-07: $9.99 (tracked-window low) 2026-08-14: $9.99 (tracked-window low) 2026-08-21: $9.99 (tracked-window low) 2026-08-28: $9.99 (tracked-window low) 2026-09-04: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-04 06:29 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieRPG

Frequently asked questions

How many copies has Escape from Fortress Lugohm sold?
indielist estimates Escape from Fortress Lugohm has sold between 3,744 and 8,736 units (median 6,240), derived from its 104 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Escape from Fortress Lugohm?
Escape from Fortress Lugohm was developed by baron sengia and published by Kagura Games.
Who published Escape from Fortress Lugohm?
Escape from Fortress Lugohm was published by Kagura Games, developed by baron sengia. See Kagura Games's full catalogue and submission status on indielist.
When was Escape from Fortress Lugohm released?
Escape from Fortress Lugohm was released in 2019.
How many reviews does Escape from Fortress Lugohm have on Steam?
Escape from Fortress Lugohm has 104 Steam reviews, of which 75% are positive.
Is Escape from Fortress Lugohm worth playing?
Steam players rate Escape from Fortress Lugohm 75% positive across 104 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Escape from Fortress Lugohm can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, baron sengia's other releases and Kagura Games's wider catalog are one click away, letting developers benchmark where Escape from Fortress Lugohm sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Escape from Fortress Lugohm page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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