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Escape Simulator 2

Oct 27, 2025 Adventure $19.99
Developer Pine Studio Publisher Pine Studio
Escape Simulator 2 header

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Players solve complex puzzles in this sequel, which launched in 2025. The title maintains a 92% positive rating based on 1,709 reviews on Steam. As an indie production, it operates as a self-published project.

Overview

Escape Simulator 2 is a 2025 Adventure game developed by Pine Studio and published by Pine Studio. On Steam it has gathered 4,234 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on mac, windows, and launched at $20. The pairing of developer Pine Studio with publisher Pine Studio is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 152,000 to 356,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Escape Simulator 2 can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

4,234

Positive

92%

Steam appid

2879840

Engine

n/a

Sales estimate

vv1.0

152K to 356K

units (median: 254K)

$1.7M to $4.1M net revenue (Steam cut + refunds + regional discount applied)

152Kmedian356K

indielist estimates lifetime unit sales for Escape Simulator 2 at roughly 152,000 to 356,000 copies, with a median around 254,000, derived from its 4,234 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $2.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $14.58

Over the last 90 days the price ranged from $14.58 to $19.99, averaging $19.18 across 3 discount windows, with a historical low of $14.58 on 2026-05-07.

$12 $17 $22 03-0903-2704-1405-0105-1906-06 2026-03-09: $19.99 2026-03-10: $19.99 2026-03-11: $19.99 2026-03-12: $19.99 2026-03-13: $19.99 2026-03-14: $19.99 2026-03-15: $19.99 2026-03-16: $19.99 2026-03-17: $19.99 2026-03-18: $19.99 2026-03-19: $19.99 2026-03-20: $19.99 2026-03-21: $19.99 2026-03-22: $19.99 2026-03-23: $19.99 2026-03-24: $19.99 2026-03-25: $19.99 2026-03-26: $19.99 2026-03-27: $19.99 2026-03-28: $19.99 2026-03-29: $19.99 2026-03-30: $19.99 2026-03-31: $19.99 2026-04-01: $19.99 2026-04-02: $19.99 2026-04-03: $19.99 2026-04-04: $19.99 2026-04-05: $19.99 2026-04-06: $19.99 2026-04-07: $19.99 2026-04-08: $19.99 2026-04-09: $19.99 2026-04-10: $19.99 2026-04-11: $19.99 2026-04-12: $19.99 2026-04-13: $19.99 2026-04-14: $19.99 2026-04-15: $19.99 2026-04-16: $19.99 2026-04-17: $19.99 2026-04-18: $15.06 2026-04-19: $15.06 2026-04-20: $15.06 2026-04-21: $15.06 2026-04-22: $15.06 2026-04-23: $15.06 2026-04-24: $19.99 2026-04-25: $19.99 2026-04-26: $19.99 2026-04-27: $19.99 2026-04-28: $19.99 2026-04-29: $19.99 2026-04-30: $19.99 2026-05-01: $19.99 2026-05-02: $19.99 2026-05-03: $19.99 2026-05-04: $19.99 2026-05-05: $19.99 2026-05-06: $19.99 2026-05-07: $14.58 (historical low) 2026-05-08: $14.58 (historical low) 2026-05-09: $14.58 (historical low) 2026-05-10: $14.58 (historical low) 2026-05-11: $14.58 (historical low) 2026-05-12: $19.99 2026-05-13: $19.99 2026-05-14: $19.99 2026-05-15: $19.99 2026-05-16: $19.99 2026-05-17: $19.99 2026-05-18: $19.99 2026-05-19: $19.99 2026-05-20: $19.99 2026-05-21: $19.99 2026-05-22: $19.99 2026-05-23: $19.99 2026-05-24: $14.65 2026-05-25: $14.65 2026-05-26: $14.65 2026-05-27: $19.99 2026-05-28: $19.99 2026-05-29: $19.99 2026-05-30: $19.99 2026-05-31: $19.99 2026-06-01: $19.99 2026-06-02: $19.99 2026-06-03: $19.99 2026-06-04: $19.99 2026-06-05: $19.99 2026-06-06: $19.99 Historical low: $14.58 on 2026-05-07

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

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    $15.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

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Platforms

macwindows

Frequently asked questions

How many copies has Escape Simulator 2 sold?
indielist estimates Escape Simulator 2 has sold between 152,424 and 355,656 units (median 254,040), derived from its 4,234 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Escape Simulator 2?
Escape Simulator 2 was developed by Pine Studio and published by Pine Studio.
When was Escape Simulator 2 released?
Escape Simulator 2 was released in 2025.
How many reviews does Escape Simulator 2 have on Steam?
Escape Simulator 2 has 4,234 Steam reviews, of which 92% are positive.

Frequently asked questions

How many copies has Escape Simulator 2 sold?
indielist estimates Escape Simulator 2 has sold between 152,424 and 355,656 units (median 254,040), derived from its 4,234 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Escape Simulator 2?
Escape Simulator 2 was developed by Pine Studio and published by Pine Studio.
When was Escape Simulator 2 released?
Escape Simulator 2 was released in 2025.
How many reviews does Escape Simulator 2 have on Steam?
Escape Simulator 2 has 4,234 Steam reviews, of which 92% are positive.

Ecosystem

indielist positions Escape Simulator 2 within the Adventure segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Pine Studio's other releases and Pine Studio's wider catalog are one click away, letting developers benchmark where Escape Simulator 2 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Escape Simulator 2 page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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