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Far Fishing

Jun 26, 2025 Casual $2.99
Developer LostVolBytes Publisher LostVolBytes
F
Far Fishing header

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Casual indie game Far Fishing offers a budget fishing-themed entry at $2.99. Released in 2025, it is developed and published by lostvolbytes, with 1,029 Steam reviews listed as 0% positive and mixed.

Overview

Far Fishing is a 2025 Casual game developed by LostVolBytes and published by LostVolBytes. On Steam it has gathered 1,127 player reviews, 97% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Casual category. The game is available on windows, and launched at $3. The pairing of developer LostVolBytes with publisher LostVolBytes is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 10,000 to 24,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Far Fishing can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

1,127

Positive

97%

Steam appid

3723470

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

10K to 24K

units (median: 17K)

≈ $17K to $40K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

10K median 24K
+ How is this calculated?
1,127 reviews × NB(15) = 16,905 median units
Factor Adjustment
base +50
year_2025 -10
price_$3 -20
positive_97% +10
genre_Casual -15
final NB 15

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Far Fishing at roughly 10,000 to 24,000 copies, with a median around 17,000, derived from its 1,127 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $29K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $2.99

Across 15 observed UTC days from 2026-07-15 to 2026-09-05, the daily lowest tracked USD price across stores ranged from $2.99 to $2.99. The tracked-window low was $2.99 on 2026-07-15.

$2 $3 $4 07-1507-1807-2107-2508-1509-05 2026-07-15: $2.99 2026-07-16: $2.99 2026-07-17: $2.99 2026-07-18: $2.99 2026-07-19: $2.99 2026-07-20: $2.99 2026-07-21: $2.99 2026-07-22: $2.99 2026-07-25: $2.99 2026-08-01: $2.99 2026-08-08: $2.99 2026-08-15: $2.99 2026-08-22: $2.99 2026-08-29: $2.99 2026-09-05: $2.99 2026-07-15: $2.99 (tracked-window low) 2026-07-16: $2.99 (tracked-window low) 2026-07-17: $2.99 (tracked-window low) 2026-07-18: $2.99 (tracked-window low) 2026-07-19: $2.99 (tracked-window low) 2026-07-20: $2.99 (tracked-window low) 2026-07-21: $2.99 (tracked-window low) 2026-07-22: $2.99 (tracked-window low) 2026-07-25: $2.99 (tracked-window low) 2026-08-01: $2.99 (tracked-window low) 2026-08-08: $2.99 (tracked-window low) 2026-08-15: $2.99 (tracked-window low) 2026-08-22: $2.99 (tracked-window low) 2026-08-29: $2.99 (tracked-window low) 2026-09-05: $2.99 (tracked-window low) Tracked-window low: $2.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $2.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-05 06:25 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndie

Frequently asked questions

How many copies has Far Fishing sold?
indielist estimates Far Fishing has sold between 10,143 and 23,667 units (median 16,905), derived from its 1,127 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Far Fishing?
Far Fishing was developed by LostVolBytes and published by LostVolBytes.
Who published Far Fishing?
Far Fishing was published by LostVolBytes, developed by LostVolBytes. See LostVolBytes's full catalogue and submission status on indielist.
When was Far Fishing released?
Far Fishing was released in 2025.
How many reviews does Far Fishing have on Steam?
Far Fishing has 1,127 Steam reviews, of which 97% are positive.
Is Far Fishing worth playing?
Steam players rate Far Fishing 97% positive across 1,127 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Far Fishing can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, LostVolBytes's other releases and LostVolBytes's wider catalog are one click away, letting developers benchmark where Far Fishing sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Far Fishing page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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