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Fidel Dungeon Rescue

Aug 1, 2017 Indie $9.99
Developer Daniel Benmergui Publisher Daniel Benmergui
F
Fidel Dungeon Rescue header

Profile updated

Indie game Fidel Dungeon Rescue comes from developer and publisher Daniel Benmergui, with a 2017 release. It has 315 Steam reviews marked mixed at 0% positive, and launched at an initial budget price of $9.99.

Overview

Fidel Dungeon Rescue is a 2017 Indie game developed by Daniel Benmergui and published by Daniel Benmergui. On Steam it has gathered 316 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $10. The pairing of developer Daniel Benmergui with publisher Daniel Benmergui is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 16,000 to 38,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Fidel Dungeon Rescue can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

316

Positive

94%

Steam appid

573170

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

16K to 38K

units (median: 27K)

≈ $92K to $215K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

16K median 38K
+ How is this calculated?
316 reviews × NB(85) = 26,860 median units
Factor Adjustment
base +50
year_2017 +30
price_$10 -5
positive_94% +10
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Fidel Dungeon Rescue at roughly 16,000 to 38,000 copies, with a median around 27,000, derived from its 316 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $153K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $8.99

Across 15 observed UTC days from 2026-07-15 to 2026-09-06, the daily lowest tracked USD price across stores ranged from $8.99 to $8.99. The tracked-window low was $8.99 on 2026-07-15.

$7 $9 $10 07-1507-1807-2107-2608-1609-06 2026-07-15: $8.99 2026-07-16: $8.99 2026-07-17: $8.99 2026-07-18: $8.99 2026-07-19: $8.99 2026-07-20: $8.99 2026-07-21: $8.99 2026-07-22: $8.99 2026-07-26: $8.99 2026-08-02: $8.99 2026-08-09: $8.99 2026-08-16: $8.99 2026-08-23: $8.99 2026-08-30: $8.99 2026-09-06: $8.99 2026-07-15: $8.99 (tracked-window low) 2026-07-16: $8.99 (tracked-window low) 2026-07-17: $8.99 (tracked-window low) 2026-07-18: $8.99 (tracked-window low) 2026-07-19: $8.99 (tracked-window low) 2026-07-20: $8.99 (tracked-window low) 2026-07-21: $8.99 (tracked-window low) 2026-07-22: $8.99 (tracked-window low) 2026-07-26: $8.99 (tracked-window low) 2026-08-02: $8.99 (tracked-window low) 2026-08-09: $8.99 (tracked-window low) 2026-08-16: $8.99 (tracked-window low) 2026-08-23: $8.99 (tracked-window low) 2026-08-30: $8.99 (tracked-window low) 2026-09-06: $8.99 (tracked-window low) Tracked-window low: $8.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-06 05:33 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

IndieRPG

Frequently asked questions

How many copies has Fidel Dungeon Rescue sold?
indielist estimates Fidel Dungeon Rescue has sold between 16,116 and 37,604 units (median 26,860), derived from its 316 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Fidel Dungeon Rescue?
Fidel Dungeon Rescue was developed by Daniel Benmergui and published by Daniel Benmergui.
Who published Fidel Dungeon Rescue?
Fidel Dungeon Rescue was published by Daniel Benmergui, developed by Daniel Benmergui. See Daniel Benmergui's full catalogue and submission status on indielist.
When was Fidel Dungeon Rescue released?
Fidel Dungeon Rescue was released in 2017.
How many reviews does Fidel Dungeon Rescue have on Steam?
Fidel Dungeon Rescue has 316 Steam reviews, of which 94% are positive.
Is Fidel Dungeon Rescue worth playing?
Steam players rate Fidel Dungeon Rescue 94% positive across 316 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Fidel Dungeon Rescue can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Daniel Benmergui's other releases and Daniel Benmergui's wider catalog are one click away, letting developers benchmark where Fidel Dungeon Rescue sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Fidel Dungeon Rescue page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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