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Final Theory

Sep 21, 2018 Indie $14.99
Developer Monticube Publisher Monticube
F
Final Theory header

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For players filtering by indie game, Final Theory has limited public signals: it launched in 2018 at $14.99 and has 386 Steam reviews listed as mixed, with 0% positive in the provided data. It is developed and self-published by monticube.

Overview

Final Theory is a 2018 Indie game developed by Monticube and published by Monticube. On Steam it has gathered 386 player reviews, 79% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $15. The pairing of developer Monticube with publisher Monticube is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 15,000 to 35,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Final Theory can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

386

Positive

79%

Steam appid

894630

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

15K to 35K

units (median: 25K)

≈ $129K to $301K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

15K median 35K
+ How is this calculated?
386 reviews × NB(65) = 25,090 median units
Factor Adjustment
base +50
year_2018 +15
price_$15 0
positive_79% 0
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Final Theory at roughly 15,000 to 35,000 copies, with a median around 25,000, derived from its 386 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $215K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

5 observed days · window low $14.99

Across 5 observed UTC days from 2026-08-09 to 2026-09-06, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-08-09.

$12 $14 $16 08-0908-1608-2308-3009-06 2026-08-09: $14.99 2026-08-16: $14.99 2026-08-23: $14.99 2026-08-30: $14.99 2026-09-06: $14.99 2026-08-09: $14.99 (tracked-window low) 2026-08-16: $14.99 (tracked-window low) 2026-08-23: $14.99 (tracked-window low) 2026-08-30: $14.99 (tracked-window low) 2026-09-06: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-08-09

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-06 06:59 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieStrategy

Frequently asked questions

How many copies has Final Theory sold?
indielist estimates Final Theory has sold between 15,054 and 35,126 units (median 25,090), derived from its 386 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Final Theory?
Final Theory was developed by Monticube and published by Monticube.
Who published Final Theory?
Final Theory was published by Monticube, developed by Monticube. See Monticube's full catalogue and submission status on indielist.
When was Final Theory released?
Final Theory was released in 2018.
How many reviews does Final Theory have on Steam?
Final Theory has 386 Steam reviews, of which 79% are positive.
Is Final Theory worth playing?
Steam players rate Final Theory 79% positive across 386 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Final Theory can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Monticube's other releases and Monticube's wider catalog are one click away, letting developers benchmark where Final Theory sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Final Theory page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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