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Fire Commander

Jul 27, 2022 Action $14.99
Developer Atomic Wolf Publisher Feel Good Games
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Action indie game Fire Commander launched in 2022, developed by atomic-wolf and published by feel-good-games. Its Steam listing has 325 reviews with a mixed rating, and its initial price was $14.99; the engine is unknown.

Overview

Fire Commander is a 2022 Action game developed by Atomic Wolf and published by Feel Good Games. On Steam it has gathered 326 player reviews, 67% of them positive, which counts as a mixed-to-positive reception among indie titles in the Action category. The game is available on windows, and launched at $15. The pairing of developer Atomic Wolf with publisher Feel Good Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 8,000 to 18,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Fire Commander can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

326

Positive

67%

Steam appid

1362560

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

8K to 18K

units (median: 13K)

≈ $67K to $156K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

8K median 18K
+ How is this calculated?
326 reviews × NB(40) = 13,040 median units
Factor Adjustment
base +50
year_2022 0
price_$15 0
positive_67% -10
final NB 40

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Fire Commander at roughly 8,000 to 18,000 copies, with a median around 13,000, derived from its 326 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $112K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

4 observed days · window low $2.91

Across 4 observed UTC days from 2026-10-01 to 2026-10-22, the daily lowest tracked USD price across stores ranged from $2.91 to $2.95. The tracked-window low was $2.91 on 2026-10-08.

$2 $3 $4 10-0110-0810-1510-22 2026-10-01: $2.94 2026-10-08: $2.91 2026-10-15: $2.92 2026-10-22: $2.95 2026-10-01: $2.94 2026-10-08: $2.91 (tracked-window low) 2026-10-15: $2.92 2026-10-22: $2.95 Tracked-window low: $2.91 on 2026-10-08

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Humble Store -80%
    $2.95 Buy
  • GOG.com -75%
    $3.75 Buy
  • Fanatical -10%
    $12.65 Buy
  • Steam reference
    $14.99 Buy
  • Green Man Gaming

Latest tracked store observations (2026-10-22 06:52 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndieSimulationStrategy

Frequently asked questions

How many copies has Fire Commander sold?
indielist estimates Fire Commander has sold between 7,824 and 18,256 units (median 13,040), derived from its 326 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Fire Commander?
Fire Commander was developed by Atomic Wolf and published by Feel Good Games.
Who published Fire Commander?
Fire Commander was published by Feel Good Games, developed by Atomic Wolf. See Feel Good Games's full catalogue and submission status on indielist.
When was Fire Commander released?
Fire Commander was released in 2022.
How many reviews does Fire Commander have on Steam?
Fire Commander has 326 Steam reviews, of which 67% are positive.
Is Fire Commander worth playing?
Steam players rate Fire Commander 67% positive across 326 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Fire Commander can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, Geometry Dash, ranked by shared tags and genre rather than by ad spend. On the developer side, Atomic Wolf's other releases and Feel Good Games's wider catalog are one click away, letting developers benchmark where Fire Commander sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Fire Commander page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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