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FISH FEAR ME

Feb 21, 2025 Action $9.99
Developer HEATHER FLOWERS Publisher HEATHER FLOWERS
F
FISH FEAR ME header

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Action indie game FISH FEAR ME comes from developer and publisher heather-flowers, making it a self-published release. It launched in 2025 at $9.99 and has 207 Steam reviews, listed as 0% positive with a mixed rating.

Overview

FISH FEAR ME is a 2025 Action game developed by HEATHER FLOWERS and published by HEATHER FLOWERS. On Steam it has gathered 214 player reviews, 85% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $10. The pairing of developer HEATHER FLOWERS with publisher HEATHER FLOWERS is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 6,000 to 13,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, FISH FEAR ME can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

214

Positive

85%

Steam appid

3000120

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

6K to 13K

units (median: 10K)

≈ $33K to $77K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

6K median 13K
+ How is this calculated?
214 reviews × NB(45) = 9,630 median units
Factor Adjustment
base +50
year_2025 -10
price_$10 -5
positive_85% +10
final NB 45

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for FISH FEAR ME at roughly 6,000 to 13,000 copies, with a median around 10,000, derived from its 214 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $55K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $9.99

Across 15 observed UTC days from 2026-07-15 to 2026-09-07, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-15.

$8 $9 $11 07-1507-1807-2107-2708-1709-07 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-27: $9.99 2026-08-03: $9.99 2026-08-10: $9.99 2026-08-17: $9.99 2026-08-24: $9.99 2026-08-31: $9.99 2026-09-07: $9.99 2026-07-15: $9.99 (tracked-window low) 2026-07-16: $9.99 (tracked-window low) 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) 2026-07-27: $9.99 (tracked-window low) 2026-08-03: $9.99 (tracked-window low) 2026-08-10: $9.99 (tracked-window low) 2026-08-17: $9.99 (tracked-window low) 2026-08-24: $9.99 (tracked-window low) 2026-08-31: $9.99 (tracked-window low) 2026-09-07: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-07 06:59 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndie

Frequently asked questions

How many copies has FISH FEAR ME sold?
indielist estimates FISH FEAR ME has sold between 5,778 and 13,482 units (median 9,630), derived from its 214 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed FISH FEAR ME?
FISH FEAR ME was developed by HEATHER FLOWERS and published by HEATHER FLOWERS.
Who published FISH FEAR ME?
FISH FEAR ME was published by HEATHER FLOWERS, developed by HEATHER FLOWERS. See HEATHER FLOWERS's full catalogue and submission status on indielist.
When was FISH FEAR ME released?
FISH FEAR ME was released in 2025.
How many reviews does FISH FEAR ME have on Steam?
FISH FEAR ME has 214 Steam reviews, of which 85% are positive.
Is FISH FEAR ME worth playing?
Steam players rate FISH FEAR ME 85% positive across 214 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like FISH FEAR ME can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, HEATHER FLOWERS's other releases and HEATHER FLOWERS's wider catalog are one click away, letting developers benchmark where FISH FEAR ME sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same FISH FEAR ME page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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