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Action indie game FORCED: Slightly Better Edition launched in 2013, developed and self-published by betadwarf. It has 1,779 Steam reviews, with the supplied rating listed as mixed. Its initial price was $14.99; the engine is unknown.
Overview
FORCED: Slightly Better Edition is a 2013 Action game developed by BetaDwarf and published by BetaDwarf. On Steam it has gathered 1,778 player reviews, 74% of them positive, which counts as a mixed-to-positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer BetaDwarf with publisher BetaDwarf is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 85,000 to 199,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, FORCED: Slightly Better Edition can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
1,778
Positive
74%
Steam appid
249990
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.085K to 199K
units (median: 142K)
≈ $731K to $1.7M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2013 | +30 |
| price_$15 | 0 |
| positive_74% | 0 |
| final NB | 80 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for FORCED: Slightly Better Edition at roughly 85,000 to 199,000 copies, with a median around 142,000, derived from its 1,778 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.2M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
2 observed days · window low $14.99Across 2 observed UTC days from 2026-10-15 to 2026-10-22, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-10-15.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$14.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-10-22 05:32 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxmacwindows
Frequently asked questions
- How many copies has FORCED: Slightly Better Edition sold?
- indielist estimates FORCED: Slightly Better Edition has sold between 85,344 and 199,136 units (median 142,240), derived from its 1,778 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed FORCED: Slightly Better Edition?
- FORCED: Slightly Better Edition was developed by BetaDwarf and published by BetaDwarf.
- Who published FORCED: Slightly Better Edition?
- FORCED: Slightly Better Edition was published by BetaDwarf, developed by BetaDwarf. See BetaDwarf's full catalogue and submission status on indielist.
- When was FORCED: Slightly Better Edition released?
- FORCED: Slightly Better Edition was released in 2013.
- How many reviews does FORCED: Slightly Better Edition have on Steam?
- FORCED: Slightly Better Edition has 1,778 Steam reviews, of which 74% are positive.
- Is FORCED: Slightly Better Edition worth playing?
- Steam players rate FORCED: Slightly Better Edition 74% positive across 1,778 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like FORCED: Slightly Better Edition can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, Geometry Dash, ranked by shared tags and genre rather than by ad spend. On the developer side, BetaDwarf's other releases and BetaDwarf's wider catalog are one click away, letting developers benchmark where FORCED: Slightly Better Edition sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same FORCED: Slightly Better Edition page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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