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Garlant: My Story

Sep 4, 2024 Adventure $10.99
Developer Flt Studio Publisher Gamirror Games
G
Garlant: My Story header

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Adventure indie game Garlant: My Story launched in 2024 from developer flt-studio and publisher Gamirror Games. It has 232 Steam reviews listed as mixed with 0% positive, and its initial price was $10.99.

Overview

Garlant: My Story is a 2024 Adventure game developed by Flt Studio and published by Gamirror Games. On Steam it has gathered 235 player reviews, 85% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $11. The pairing of developer Flt Studio with publisher Gamirror Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 8,000 to 20,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Garlant: My Story can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

235

Positive

85%

Steam appid

2022850

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

8K to 20K

units (median: 14K)

≈ $53K to $124K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

8K median 20K
+ How is this calculated?
235 reviews × NB(60) = 14,100 median units
Factor Adjustment
base +50
year_2024 0
price_$11 0
positive_85% 0
genre_Adventure +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Garlant: My Story at roughly 8,000 to 20,000 copies, with a median around 14,000, derived from its 235 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $89K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $8.79

Across 14 observed UTC days from 2026-07-15 to 2026-09-03, the daily lowest tracked USD price across stores ranged from $8.79 to $10.99. The tracked-window low was $8.79 on 2026-08-06.

$7 $10 $12 07-1507-1807-2007-3008-1309-03 2026-07-15: $10.99 2026-07-16: $10.99 2026-07-17: $10.99 2026-07-18: $10.99 2026-07-19: $10.99 2026-07-20: $10.99 2026-07-21: $10.99 2026-07-22: $10.99 2026-07-30: $10.99 2026-08-06: $8.79 2026-08-13: $8.79 2026-08-20: $10.99 2026-08-27: $10.99 2026-09-03: $10.99 2026-07-15: $10.99 2026-07-16: $10.99 2026-07-17: $10.99 2026-07-18: $10.99 2026-07-19: $10.99 2026-07-20: $10.99 2026-07-21: $10.99 2026-07-22: $10.99 2026-07-30: $10.99 2026-08-06: $8.79 (tracked-window low) 2026-08-13: $8.79 (tracked-window low) 2026-08-20: $10.99 2026-08-27: $10.99 2026-09-03: $10.99 Tracked-window low: $8.79 on 2026-08-06

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $10.99 Buy
  • Humble Store
    $10.99 Buy
  • Green Man Gaming
  • Fanatical
  • GOG.com

Latest tracked store observations (2026-09-03 07:27 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureCasualIndieRPGSimulation

Frequently asked questions

How many copies has Garlant: My Story sold?
indielist estimates Garlant: My Story has sold between 8,460 and 19,740 units (median 14,100), derived from its 235 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Garlant: My Story?
Garlant: My Story was developed by Flt Studio and published by Gamirror Games.
Who published Garlant: My Story?
Garlant: My Story was published by Gamirror Games, developed by Flt Studio. See Gamirror Games's full catalogue and submission status on indielist.
When was Garlant: My Story released?
Garlant: My Story was released in 2024.
How many reviews does Garlant: My Story have on Steam?
Garlant: My Story has 235 Steam reviews, of which 85% are positive.
Is Garlant: My Story worth playing?
Steam players rate Garlant: My Story 85% positive across 235 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Garlant: My Story can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Flt Studio's other releases and Gamirror Games's wider catalog are one click away, letting developers benchmark where Garlant: My Story sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Garlant: My Story page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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